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arvr
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
audio
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
camera
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
physics
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
physics_2d
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
visual
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Make texture_debug_usage thread safe
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2020-01-12 15:22:54 -08:00 |
arvr_server.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
arvr_server.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
audio_server.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
audio_server.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
camera_server.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
camera_server.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
physics_2d_server.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
physics_2d_server.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
physics_server.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
physics_server.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
register_server_types.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
register_server_types.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
SCsub
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Adding a new Camera Server implementation to Godot.
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2019-06-15 21:30:32 +10:00 |
server_wrap_mt_common.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
visual_server.cpp
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Add VisualServer methods to get the video adapter name and vendor
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2020-01-06 00:37:56 +01:00 |
visual_server.h
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Add VisualServer methods to get the video adapter name and vendor
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2020-01-06 00:37:56 +01:00 |