virtualx-engine/servers/visual/portals
lawnjelly c835f1f3c5 Add DEV_ASSERT and DEV_CHECK macros
Change the existing DEV_ASSERT function to be switched on and off by the DEV_ENABLED define. DEV_ASSERT breaks into the debugger as soon as hit.
Add error macros DEV_CHECK and DEV_CHECK_ONCE to add an alternative check that ERR_PRINT when a condition fails, again only enabled in DEV_ENABLED builds.
2021-10-04 14:57:54 +01:00
..
portal_gameplay_monitor.cpp Portals - Fix secondary PVS bug 2021-08-08 14:02:38 +01:00
portal_gameplay_monitor.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
portal_occlusion_culler.cpp Sphere occluders - self occlusion and improvements 2021-09-14 11:31:14 +01:00
portal_occlusion_culler.h Sphere occluders - self occlusion and improvements 2021-09-14 11:31:14 +01:00
portal_pvs.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
portal_pvs.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
portal_pvs_builder.cpp Portals - fix PVS generation and move settings 2021-08-08 19:57:27 +01:00
portal_pvs_builder.h Portals - fix PVS generation and move settings 2021-08-08 19:57:27 +01:00
portal_renderer.cpp Add DEV_ASSERT and DEV_CHECK macros 2021-10-04 14:57:54 +01:00
portal_renderer.h Sphere occluders - self occlusion and improvements 2021-09-14 11:31:14 +01:00
portal_rooms_bsp.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
portal_rooms_bsp.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
portal_tracer.cpp Sphere occluders - self occlusion and improvements 2021-09-14 11:31:14 +01:00
portal_tracer.h Sphere occluders (portals and general use) 2021-08-17 09:02:06 +01:00
portal_types.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
portal_types.h Sphere occluders - self occlusion and improvements 2021-09-14 11:31:14 +01:00
SCsub Portal occlusion culling 2021-07-14 11:43:23 +01:00