c835f1f3c5
Change the existing DEV_ASSERT function to be switched on and off by the DEV_ENABLED define. DEV_ASSERT breaks into the debugger as soon as hit. Add error macros DEV_CHECK and DEV_CHECK_ONCE to add an alternative check that ERR_PRINT when a condition fails, again only enabled in DEV_ENABLED builds. |
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portal_gameplay_monitor.cpp | ||
portal_gameplay_monitor.h | ||
portal_occlusion_culler.cpp | ||
portal_occlusion_culler.h | ||
portal_pvs.cpp | ||
portal_pvs.h | ||
portal_pvs_builder.cpp | ||
portal_pvs_builder.h | ||
portal_renderer.cpp | ||
portal_renderer.h | ||
portal_rooms_bsp.cpp | ||
portal_rooms_bsp.h | ||
portal_tracer.cpp | ||
portal_tracer.h | ||
portal_types.cpp | ||
portal_types.h | ||
SCsub |