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effects
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Fix potential integer underflow in rounded up divisions
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2024-01-02 14:14:47 +01:00 |
environment
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Fix potential integer underflow in rounded up divisions
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2024-01-02 14:14:47 +01:00 |
forward_clustered
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Fix potential integer underflow in rounded up divisions
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2024-01-02 14:14:47 +01:00 |
forward_mobile
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Use best fit normals for storing screen space normals
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2023-12-21 14:41:29 -07:00 |
shaders
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Fixup SDFGI shader compilation error after #80390
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2024-01-03 08:51:08 +01:00 |
spirv-reflect
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storage_rd
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Fix potential integer underflow in rounded up divisions
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2024-01-02 14:14:47 +01:00 |
api_context_rd.cpp
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Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
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2023-12-20 19:18:08 +01:00 |
api_context_rd.h
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Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
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2023-12-20 19:18:08 +01:00 |
cluster_builder_rd.cpp
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Fix potential integer underflow in rounded up divisions
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2024-01-02 14:14:47 +01:00 |
cluster_builder_rd.h
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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2023-01-31 20:04:11 +01:00 |
framebuffer_cache_rd.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
framebuffer_cache_rd.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
pipeline_cache_rd.cpp
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Add Shader compile groups to RD Shader system
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2023-07-21 16:42:30 +02:00 |
pipeline_cache_rd.h
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Some more fixes for compressed meshes
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2023-10-24 09:38:12 +02:00 |
renderer_canvas_render_rd.cpp
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Merge pull request #85811 from clayjohn/2D-render-info
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2023-12-12 10:41:06 +01:00 |
renderer_canvas_render_rd.h
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Implement render info counters for the 2D renderer
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2023-12-06 14:39:33 -07:00 |
renderer_compositor_rd.cpp
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Use render method from OS in compositor RD; Update related UI
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2023-12-14 11:38:46 +08:00 |
renderer_compositor_rd.h
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Add option to enable HDR rendering in 2D
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2023-08-07 11:24:03 +02:00 |
renderer_scene_render_rd.cpp
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Use best fit normals for storing screen space normals
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2023-12-21 14:41:29 -07:00 |
renderer_scene_render_rd.h
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Fix mipmap bias behavior by refactoring how samplers are created by Material Storage.
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2023-09-06 11:24:19 -03:00 |
SCsub
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shader_rd.cpp
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Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
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2024-01-04 14:25:33 +01:00 |
shader_rd.h
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[Servers] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
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2023-09-25 18:45:30 +02:00 |
uniform_set_cache_rd.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
uniform_set_cache_rd.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |