4b070e8031
Using 2.2.7.dev217+g10c2abcf. Had to add `colour` to the ignore list as we used it as an alias/keyword for the documentation of color-related APIs. Also ignore recommendations to change `thirdparty` to either `third-party` or `third party`, which are correct but we use the former fairly consistently. |
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.. | ||
fsr2 | ||
blur_raster.glsl | ||
blur_raster_inc.glsl | ||
bokeh_dof.glsl | ||
bokeh_dof_inc.glsl | ||
bokeh_dof_raster.glsl | ||
copy.glsl | ||
copy_to_fb.glsl | ||
cube_to_dp.glsl | ||
cubemap_downsampler.glsl | ||
cubemap_downsampler_inc.glsl | ||
cubemap_downsampler_raster.glsl | ||
cubemap_filter.glsl | ||
cubemap_filter_raster.glsl | ||
cubemap_roughness.glsl | ||
cubemap_roughness_inc.glsl | ||
cubemap_roughness_raster.glsl | ||
fsr_upscale.glsl | ||
luminance_reduce.glsl | ||
luminance_reduce_raster.glsl | ||
luminance_reduce_raster_inc.glsl | ||
motion_vector_inc.glsl | ||
motion_vectors.glsl | ||
resolve.glsl | ||
roughness_limiter.glsl | ||
screen_space_reflection.glsl | ||
screen_space_reflection_filter.glsl | ||
screen_space_reflection_inc.glsl | ||
screen_space_reflection_scale.glsl | ||
SCsub | ||
shadow_frustum.glsl | ||
sort.glsl | ||
specular_merge.glsl | ||
ss_effects_downsample.glsl | ||
ssao.glsl | ||
ssao_blur.glsl | ||
ssao_importance_map.glsl | ||
ssao_interleave.glsl | ||
ssil.glsl | ||
ssil_blur.glsl | ||
ssil_importance_map.glsl | ||
ssil_interleave.glsl | ||
subsurface_scattering.glsl | ||
taa_resolve.glsl | ||
tonemap.glsl | ||
vrs.glsl |