virtualx-engine/drivers
Henrik Andersson ca497df2d3 Fix rendering of ImmediateGeometry with UVs
When using set_uv or any attrib except vertex, the geometry broke.
2017-08-03 05:06:06 +02:00
..
alsa -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
convex_decomp Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
gl_context Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
gles2 Clang-formatting *.cpp and *.h (some files excluded) 2017-07-22 18:14:08 +07:00
gles3 Fix rendering of ImmediateGeometry with UVs 2017-08-03 05:06:06 +02:00
png Clang-formatting *.cpp and *.h (some files excluded) 2017-07-22 18:14:08 +07:00
pulseaudio -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
rtaudio Clang-formatting *.cpp and *.h (some files excluded) 2017-07-22 18:14:08 +07:00
unix added an optional parameter to OS symbol lookup 2017-07-27 11:13:21 +02:00
windows Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
xaudio2 Clang-formatting *.cpp and *.h (some files excluded) 2017-07-22 18:14:08 +07:00
zlib style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
register_driver_types.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
register_driver_types.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
SCsub Merge remote-tracking branch 'origin/gles3' into gles3-on-master 2017-01-02 21:52:26 +01:00