ca8100f29f
BaseIntermediateOutputPath seems to be empty by default. The workaround is to explicitly set it. Also fixed passing char instead of char[] to String.Split. Why was this even working with Mono? |
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.. | ||
Build | ||
Editor | ||
Project | ||
Properties | ||
Utils | ||
.gitignore | ||
GodotSharpTools.csproj | ||
GodotSharpTools.sln | ||
packages.config | ||
StringExtensions.cs |