virtualx-engine/platform/android/java/app
Fredy Huya-Kouadio cb0b2aefc3 Android port of the Godot Editor
These set of changes focus primarily on getting the core logic and overall Godot Editor UI and functionality up and running natively on Android devices.
UI tweaks / cleanup / polish, as well configuration for Android specific functionality / restrictions will be addressed in follow-up PRs iteratively based on feedback.

Co-authored-by: thebestnom <shoval.arad@gmail.com>
2022-03-28 07:54:10 -07:00
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assetPacks/installTime Add support for Play Asset Delivery. 2021-09-15 06:02:53 -07:00
assets Enable doNotStrip when doing development/debugging within Android Studio 2021-03-17 15:17:02 +01:00
res Fix custom boot splash image scaling. 2021-04-12 16:39:32 -07:00
src/com/godot/game Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
AndroidManifest.xml Fix XR Android manifest metadata 2022-01-26 08:58:47 -08:00
build.gradle Android port of the Godot Editor 2022-03-28 07:54:10 -07:00
config.gradle Android port of the Godot Editor 2022-03-28 07:54:10 -07:00
gradle.properties Disable resource optimizations for release builds as it breaks the legacy build system. 2021-07-20 16:36:00 -07:00
settings.gradle Add support for Play Asset Delivery. 2021-09-15 06:02:53 -07:00