virtualx-engine/platform/android/java/lib
Fredy Huya-Kouadio cb0b2aefc3 Android port of the Godot Editor
These set of changes focus primarily on getting the core logic and overall Godot Editor UI and functionality up and running natively on Android devices.
UI tweaks / cleanup / polish, as well configuration for Android specific functionality / restrictions will be addressed in follow-up PRs iteratively based on feedback.

Co-authored-by: thebestnom <shoval.arad@gmail.com>
2022-03-28 07:54:10 -07:00
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aidl/com/android/vending/licensing Complete the implementation of the GodotPayment plugin. 2020-03-25 11:38:53 +01:00
patches Split the Android platform java logic into an Android library module (lib) and an application module (app). 2019-09-04 16:20:22 -07:00
res Style: Cleanup uses of double spaces between words 2021-06-07 12:06:59 +02:00
src Android port of the Godot Editor 2022-03-28 07:54:10 -07:00
AndroidManifest.xml Add default minSdkVersion and targetSdkVersion in the AndroidManifest.xml file 2021-11-03 21:49:22 -07:00
build.gradle Android port of the Godot Editor 2022-03-28 07:54:10 -07:00
THIRDPARTY.md Split the Android platform java logic into an Android library module (lib) and an application module (app). 2019-09-04 16:20:22 -07:00