virtualx-engine/scene/main
Fredy Huya-Kouadio cb0b2aefc3 Android port of the Godot Editor
These set of changes focus primarily on getting the core logic and overall Godot Editor UI and functionality up and running natively on Android devices.
UI tweaks / cleanup / polish, as well configuration for Android specific functionality / restrictions will be addressed in follow-up PRs iteratively based on feedback.

Co-authored-by: thebestnom <shoval.arad@gmail.com>
2022-03-28 07:54:10 -07:00
..
canvas_layer.cpp
canvas_layer.h Added show and hide methods and updated doc API. 2022-02-17 09:52:47 +01:00
http_request.cpp
http_request.h
instance_placeholder.cpp
instance_placeholder.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
node.cpp
node.h
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp
scene_tree.h Fix get_global_transform_interpolated() with multiple ticks per frame 2022-02-25 11:22:00 +00:00
SCsub
timer.cpp
timer.h
viewport.cpp Android port of the Godot Editor 2022-03-28 07:54:10 -07:00
viewport.h