virtualx-engine/modules/visual_script
Haoyu Qiu 0693718164 Makes more editor strings translatable
* "Add" button text in Groups Editor
* "Receiver Method" in Connect Signal Dialog
* "Play Mode" in Animation State Machine Editor
* "Mesh Library" button text in Mesh Library editor plugin
* Compose Array node button texts in Visual Script
* Various button texts in TileSet Editor
* Various Run Script errors
2019-12-21 20:58:17 +08:00
..
doc_classes doc: Markup fixes for enums and constants 2019-12-06 23:09:20 +01:00
icons
config.py doc: Sync classref with current source 2019-09-27 22:16:42 +02:00
register_types.cpp Visualscript editor graph unification & refactoring 2019-09-26 01:53:58 +05:30
register_types.h
SCsub
visual_script.cpp Fix some crashes, overflows and using variables without values 2019-11-01 16:16:31 +01:00
visual_script.h Visualscript editor graph unification & refactoring 2019-09-26 01:53:58 +05:30
visual_script_builtin_funcs.cpp Implemented ord function in VisualScript 2019-09-03 17:06:11 +02:00
visual_script_builtin_funcs.h Implemented ord function in VisualScript 2019-09-03 17:06:11 +02:00
visual_script_editor.cpp Makes more editor strings translatable 2019-12-21 20:58:17 +08:00
visual_script_editor.h Small fixes to redundand code, copy paste bugs 2019-10-14 11:40:55 +02:00
visual_script_expression.cpp
visual_script_expression.h
visual_script_flow_control.cpp
visual_script_flow_control.h
visual_script_func_nodes.cpp Make VisualScript check inheritance for port info 2019-10-09 01:47:05 -04:00
visual_script_func_nodes.h
visual_script_nodes.cpp Removed unused variables, add some constants numbers 2019-12-10 05:13:02 +01:00
visual_script_nodes.h Visualscript editor graph unification & refactoring 2019-09-26 01:53:58 +05:30
visual_script_property_selector.cpp Remove dependency on the editor directory being in the build's include path. 2019-10-10 08:57:00 +02:00
visual_script_property_selector.h Small fixes to redundand code, copy paste bugs 2019-10-14 11:40:55 +02:00
visual_script_yield_nodes.cpp
visual_script_yield_nodes.h