cd2e7fbc57
And force rebuild of Linux cache which got corrupted...
59 lines
1.6 KiB
YAML
59 lines
1.6 KiB
YAML
name: 🌐 JavaScript Builds
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on: [push, pull_request]
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# Global Settings
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env:
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# Only used for the cache key. Increment version to force clean build.
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GODOT_BASE_BRANCH: master
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SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no
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EM_VERSION: 2.0.27
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EM_CACHE_FOLDER: "emsdk-cache"
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concurrency:
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group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-javascript
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cancel-in-progress: true
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jobs:
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javascript-template:
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runs-on: "ubuntu-20.04"
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name: Template (target=release, tools=no)
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steps:
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- uses: actions/checkout@v2
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# Additional cache for Emscripten generated system libraries
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- name: Load Emscripten cache
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id: javascript-template-emscripten-cache
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uses: actions/cache@v2
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with:
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path: ${{env.EM_CACHE_FOLDER}}
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key: ${{env.EM_VERSION}}-${{github.job}}
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- name: Set up Emscripten latest
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uses: mymindstorm/setup-emsdk@v10
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with:
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version: ${{env.EM_VERSION}}
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actions-cache-folder: ${{env.EM_CACHE_FOLDER}}
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- name: Verify Emscripten setup
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run: |
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emcc -v
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- name: Setup Godot build cache
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uses: ./.github/actions/godot-cache
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continue-on-error: true
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- name: Setup python and scons
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uses: ./.github/actions/godot-deps
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- name: Compilation
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uses: ./.github/actions/godot-build
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with:
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sconsflags: ${{ env.SCONSFLAGS }}
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platform: javascript
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target: release
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tools: false
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tests: false
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- name: Upload artifact
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uses: ./.github/actions/upload-artifact
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