.. |
collada
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Reorder the folders in tools to prepare moving tools/editor
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2017-02-09 00:08:27 +01:00 |
doc
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Reorder the folders in tools to prepare moving tools/editor
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2017-02-09 00:08:27 +01:00 |
fileserver
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Reorder the folders in tools to prepare moving tools/editor
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2017-02-09 00:08:27 +01:00 |
icons
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Reorder the folders in tools to prepare moving tools/editor
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2017-02-09 00:08:27 +01:00 |
import
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Reorder the folders in tools to prepare moving tools/editor
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2017-02-09 00:08:27 +01:00 |
io_plugins
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Reorder the folders in tools to prepare moving tools/editor
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2017-02-09 00:08:27 +01:00 |
plugins
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Reorder the folders in tools to prepare moving tools/editor
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2017-02-09 00:08:27 +01:00 |
translations
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Reorder the folders in tools to prepare moving tools/editor
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2017-02-09 00:08:27 +01:00 |
animation_editor.cpp
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Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible.
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2017-01-16 13:36:33 -06:00 |
animation_editor.h
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Finish renaming *Frame GUI classes to *Rect
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2017-01-14 10:52:54 +01:00 |
array_property_edit.cpp
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Merge pull request #6930 from bojidar-bg/gdscript-export-array-hint
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2017-01-11 14:46:38 +01:00 |
array_property_edit.h
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Merge pull request #6930 from bojidar-bg/gdscript-export-array-hint
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2017-01-11 14:46:38 +01:00 |
asset_library_editor_plugin.cpp
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Style: Fix statements ending with ';;'
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2017-01-16 08:49:52 +01:00 |
asset_library_editor_plugin.h
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some class renames
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2017-01-12 18:28:12 -03:00 |
call_dialog.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
call_dialog.h
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Removed ratio anchoring (will have to fix multiple 3D views later..)
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2017-01-08 19:12:24 -03:00 |
code_editor.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
code_editor.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
connections_dialog.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
connections_dialog.h
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Style: Fix whole-line commented code
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2017-01-14 14:52:23 +01:00 |
create_dialog.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
create_dialog.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
dependency_editor.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
dependency_editor.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
doc_code_font.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
doc_font.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
doc_title_font.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
editor_asset_installer.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
editor_asset_installer.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_audio_buses.cpp
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Audio bus editing is COMPLETE!
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2017-01-25 14:31:52 -03:00 |
editor_audio_buses.h
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Audio bus editing is COMPLETE!
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2017-01-25 14:31:52 -03:00 |
editor_autoload_settings.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
editor_autoload_settings.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_data.cpp
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Removed import/export system, will start new one from scratch.
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2017-01-25 21:57:08 -03:00 |
editor_data.h
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Removed import/export system, will start new one from scratch.
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2017-01-25 21:57:08 -03:00 |
editor_dir_dialog.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
editor_dir_dialog.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_file_dialog.cpp
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Style: Fix statements ending with ';;'
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2017-01-16 08:49:52 +01:00 |
editor_file_dialog.h
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Finish renaming *Frame GUI classes to *Rect
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2017-01-14 10:52:54 +01:00 |
editor_file_system.cpp
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Several bugfixes, improving the import workflow
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2017-02-06 00:38:39 -03:00 |
editor_file_system.h
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Several bugfixes, improving the import workflow
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2017-02-06 00:38:39 -03:00 |
editor_fonts.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
editor_fonts.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
editor_help.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
editor_help.h
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Reorder the folders in tools to prepare moving tools/editor
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2017-02-09 00:08:27 +01:00 |
editor_icons.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
editor_import_export.cpp
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Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x
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2017-02-04 20:53:55 -03:00 |
editor_import_export.h
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Removed import/export system, will start new one from scratch.
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2017-01-25 21:57:08 -03:00 |
editor_initialize_ssl.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
editor_initialize_ssl.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
editor_log.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
editor_log.h
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Style: Fix whole-line commented code
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2017-01-14 14:52:23 +01:00 |
editor_name_dialog.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
editor_name_dialog.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
editor_node.cpp
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Merge pull request #7740 from magyar123/master
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2017-02-12 23:16:14 +01:00 |
editor_node.h
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completed scene importing (I hope?)
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2017-02-04 20:31:15 -03:00 |
editor_path.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
editor_path.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
editor_plugin.cpp
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Removed import/export system, will start new one from scratch.
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2017-01-25 21:57:08 -03:00 |
editor_plugin.h
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Removed import/export system, will start new one from scratch.
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2017-01-25 21:57:08 -03:00 |
editor_plugin_settings.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
editor_plugin_settings.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_profiler.cpp
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Style: Fix statements ending with ';;'
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2017-01-16 08:49:52 +01:00 |
editor_profiler.h
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
editor_reimport_dialog.cpp
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Removed import/export system, will start new one from scratch.
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2017-01-25 21:57:08 -03:00 |
editor_reimport_dialog.h
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Removed import/export system, will start new one from scratch.
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2017-01-25 21:57:08 -03:00 |
editor_resource_preview.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
editor_resource_preview.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_run.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
editor_run.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
editor_run_native.cpp
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Removed import/export system, will start new one from scratch.
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2017-01-25 21:57:08 -03:00 |
editor_run_native.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_run_script.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
editor_run_script.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_scale.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
editor_scale.h
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
editor_settings.cpp
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Add editor option for automatically closing the output when stopping the game.
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2017-02-06 18:17:20 +01:00 |
editor_settings.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_sub_scene.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
editor_sub_scene.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_themes.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
editor_themes.h
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
file_type_cache.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
file_type_cache.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
filesystem_dock.cpp
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Lot of work in new importer, importing textures now works.
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2017-02-01 09:46:36 -03:00 |
filesystem_dock.h
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Lot of work in new importer, importing textures now works.
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2017-02-01 09:46:36 -03:00 |
groups_editor.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
groups_editor.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
import_dock.cpp
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Lot of work in new importer, importing textures now works.
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2017-02-01 09:46:36 -03:00 |
import_dock.h
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Lot of work in new importer, importing textures now works.
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2017-02-01 09:46:36 -03:00 |
inspector_dock.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
inspector_dock.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
multi_node_edit.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
multi_node_edit.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
node_dock.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
node_dock.h
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
output_strings.cpp
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Style: Fix whole-line commented code
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2017-01-14 14:52:23 +01:00 |
output_strings.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
pane_drag.cpp
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
pane_drag.h
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renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
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2017-01-08 16:28:12 -03:00 |
progress_dialog.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
progress_dialog.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
project_export.cpp
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Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x
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2017-02-04 20:53:55 -03:00 |
project_export.h
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Removed import/export system, will start new one from scratch.
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2017-01-25 21:57:08 -03:00 |
project_manager.cpp
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Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x
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2017-02-04 20:53:55 -03:00 |
project_manager.h
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Type renames:
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2017-01-11 00:52:51 -03:00 |
project_settings.cpp
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Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x
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2017-02-04 20:53:55 -03:00 |
project_settings.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
property_editor.cpp
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Lot of work in new importer, importing textures now works.
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2017-02-01 09:46:36 -03:00 |
property_editor.h
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Lot of work in new importer, importing textures now works.
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2017-02-01 09:46:36 -03:00 |
property_selector.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
property_selector.h
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
pvrtc_compress.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
pvrtc_compress.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
quick_open.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
quick_open.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
register_exporters.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
reparent_dialog.cpp
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Style: Fix statements ending with ';;'
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2017-01-16 08:49:52 +01:00 |
reparent_dialog.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
resources_dock.cpp
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Style: Fix statements ending with ';;'
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2017-01-16 08:49:52 +01:00 |
resources_dock.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
run_settings_dialog.cpp
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Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a container!
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2017-01-10 01:49:55 -03:00 |
run_settings_dialog.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
scene_tree_dock.cpp
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Fix crash when saving root node by "Save Branch as Scene" with unsaved scene
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2017-02-02 08:24:52 +01:00 |
scene_tree_dock.h
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Add 'Copy Node Path' action to right mouse menu
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2017-01-15 18:56:37 +08:00 |
scene_tree_editor.cpp
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2D Editor: Don't show lock icons for hidden nodes.
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2017-01-19 17:11:00 +01:00 |
scene_tree_editor.h
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Style: Fix whole-line commented code
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2017-01-14 14:52:23 +01:00 |
script_create_dialog.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
script_create_dialog.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
script_editor_debugger.cpp
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Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible.
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2017-01-16 13:36:33 -06:00 |
script_editor_debugger.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
SCsub
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Reorder the folders in tools to prepare moving tools/editor
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2017-02-09 00:08:27 +01:00 |
settings_config_dialog.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
settings_config_dialog.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
spatial_editor_gizmos.cpp
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Several bugfixes, improving the import workflow
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2017-02-06 00:38:39 -03:00 |
spatial_editor_gizmos.h
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Oops! Audio engine has vanished :D
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2017-01-15 16:07:51 -03:00 |