virtualx-engine/scene
Juan Linietsky b4e1c1d717 Merge pull request #1327 from romulox-x/polygonPathFinderClosestPoint
changed PolygonPathFinder::get_closest_point to return the closest posit...
2015-02-11 07:12:15 -03:00
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2d added missing set_shader_param functions 2015-02-11 06:51:20 -03:00
3d fixed math in Camera::project_position 2015-01-31 18:02:49 +01:00
animation Add call deferred support for Tween 2015-01-07 19:46:01 +08:00
audio -refresh play options in property when setting samplelibrary (#1016) 2015-01-02 14:32:05 -03:00
gui begin work on lighting system for 2D 2015-01-22 11:07:16 -03:00
io Bug Fixes 2014-11-02 11:31:01 -03:00
main Add Stop pause mode implementation 2014-12-28 00:29:12 +08:00
resources Merge pull request #1327 from romulox-x/polygonPathFinderClosestPoint 2015-02-11 07:12:15 -03:00
register_scene_types.cpp Visual Shader Editing for 2D 2015-01-20 20:36:25 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp Fixes to GraphEdit: 2015-01-08 00:41:34 -03:00
scene_string_names.h Fixes to GraphEdit: 2015-01-08 00:41:34 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00