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tiles
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Add TileMap grid editor settings.
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2021-05-25 10:23:57 +02:00 |
abstract_polygon_2d_editor.cpp
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Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
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2021-05-07 14:00:50 -06:00 |
abstract_polygon_2d_editor.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
animation_blend_space_1d_editor.cpp
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Rename LineEdit caret_* properties getters and setters to match property
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2021-04-17 12:41:23 +01:00 |
animation_blend_space_1d_editor.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
animation_blend_space_2d_editor.cpp
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Rename LineEdit caret_* properties getters and setters to match property
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2021-04-17 12:41:23 +01:00 |
animation_blend_space_2d_editor.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
animation_blend_tree_editor_plugin.cpp
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Improve the editor theme
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2021-04-27 22:38:26 +02:00 |
animation_blend_tree_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
animation_player_editor_plugin.cpp
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Merge pull request #40397 from KoBeWi/silent_seeker
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2021-05-23 17:28:21 +02:00 |
animation_player_editor_plugin.h
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Allow to move timeline without moving animation
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2021-03-21 00:24:16 +01:00 |
animation_state_machine_editor.cpp
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Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
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2021-05-07 14:00:50 -06:00 |
animation_state_machine_editor.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
animation_tree_editor_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
animation_tree_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
asset_library_editor_plugin.cpp
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Implement shader caching
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2021-05-31 10:13:09 +02:00 |
asset_library_editor_plugin.h
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Fix Asset Library URL not updating after been changed in editor settings
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2021-03-13 22:55:59 +01:00 |
audio_stream_editor_plugin.cpp
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Improve the editor audio preview inspector appearance and functionality
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2021-05-02 14:37:45 +02:00 |
audio_stream_editor_plugin.h
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Fix audio player not resetting after wav finishes
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2021-03-20 20:16:53 +01:00 |
camera_3d_editor_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
camera_3d_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
canvas_item_editor_plugin.cpp
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New and improved IK system for Skeleton2D
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2021-06-05 15:19:51 -04:00 |
canvas_item_editor_plugin.h
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New and improved IK system for Skeleton2D
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2021-06-05 15:19:51 -04:00 |
collision_polygon_2d_editor_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
collision_polygon_2d_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
collision_polygon_3d_editor_plugin.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
collision_polygon_3d_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
collision_shape_2d_editor_plugin.cpp
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Rename ButtonList enum and members to MouseButton
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2021-03-23 07:13:23 -04:00 |
collision_shape_2d_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
cpu_particles_2d_editor_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
cpu_particles_2d_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
cpu_particles_3d_editor_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
cpu_particles_3d_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
curve_editor_plugin.cpp
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Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
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2021-05-07 14:00:50 -06:00 |
curve_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
debugger_editor_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
debugger_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
editor_debugger_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
editor_debugger_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
editor_preview_plugins.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
editor_preview_plugins.h
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Modernize atomics
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2021-02-18 17:12:46 +01:00 |
font_editor_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
font_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gpu_particles_2d_editor_plugin.cpp
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Refactor Process Mode
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2021-02-18 20:39:55 -03:00 |
gpu_particles_2d_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gpu_particles_3d_editor_plugin.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
gpu_particles_3d_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gpu_particles_collision_sdf_editor_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gpu_particles_collision_sdf_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gradient_editor_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gradient_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
item_list_editor_plugin.cpp
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Removed _change_notify
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2021-02-10 19:31:24 -03:00 |
item_list_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
light_occluder_2d_editor_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
light_occluder_2d_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
lightmap_gi_editor_plugin.cpp
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Rename GI Classes
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2021-06-05 09:28:56 -03:00 |
lightmap_gi_editor_plugin.h
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Rename GI Classes
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2021-06-05 09:28:56 -03:00 |
line_2d_editor_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
line_2d_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
material_editor_plugin.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
material_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
mesh_editor_plugin.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
mesh_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
mesh_instance_3d_editor_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
mesh_instance_3d_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
mesh_library_editor_plugin.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
mesh_library_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
multimesh_editor_plugin.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
multimesh_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
navigation_polygon_editor_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
navigation_polygon_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
node_3d_editor_plugin.cpp
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Rename GI Classes
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2021-06-05 09:28:56 -03:00 |
node_3d_editor_plugin.h
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Rename GI Classes
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2021-06-05 09:28:56 -03:00 |
occluder_instance_3d_editor_plugin.cpp
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Implement occlusion culling
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2021-04-23 21:45:23 +02:00 |
occluder_instance_3d_editor_plugin.h
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Implement occlusion culling
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2021-04-23 21:45:23 +02:00 |
ot_features_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
ot_features_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
packed_scene_translation_parser_plugin.cpp
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Improve resource load cache
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2021-02-11 15:44:28 -03:00 |
packed_scene_translation_parser_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
path_2d_editor_plugin.cpp
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Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
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2021-05-07 14:00:50 -06:00 |
path_2d_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
path_3d_editor_plugin.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
path_3d_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
physical_bone_3d_editor_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
physical_bone_3d_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
polygon_2d_editor_plugin.cpp
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New and improved IK system for Skeleton2D
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2021-06-05 15:19:51 -04:00 |
polygon_2d_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
resource_preloader_editor_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
resource_preloader_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
root_motion_editor_plugin.cpp
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Improve the editor theme
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2021-04-27 22:38:26 +02:00 |
root_motion_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
script_editor_plugin.cpp
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Don't save built-in script when adding method
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2021-06-06 23:58:35 +02:00 |
script_editor_plugin.h
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Add get_base_editor to ScriptEditorBase
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2021-05-15 18:47:00 +07:00 |
script_text_editor.cpp
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Move and expose Code Hint in CodeEdit
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2021-06-01 15:38:45 +01:00 |
script_text_editor.h
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Add custom background line colour to TextEdit and remove marked lines
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2021-05-22 14:41:55 +01:00 |
SCsub
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Rework the TileSet resource and TileMap nodes:
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2021-05-07 18:06:17 +02:00 |
shader_editor_plugin.cpp
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Move and expose Code Hint in CodeEdit
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2021-06-01 15:38:45 +01:00 |
shader_editor_plugin.h
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Basic warning support implementation for the Godot Shading Language.
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2021-05-22 19:24:31 +03:00 |
shader_file_editor_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
shader_file_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
skeleton_2d_editor_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
skeleton_2d_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
skeleton_3d_editor_plugin.cpp
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Rename EditorPropertyTransform to EditorPropertyTransform3D
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2021-06-03 21:58:26 -04:00 |
skeleton_3d_editor_plugin.h
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Rename EditorPropertyTransform to EditorPropertyTransform3D
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2021-06-03 21:58:26 -04:00 |
skeleton_ik_3d_editor_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
skeleton_ik_3d_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
sprite_2d_editor_plugin.cpp
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Rename Texture.get_data() to get_image()
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2021-03-28 13:00:46 +01:00 |
sprite_2d_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
sprite_frames_editor_plugin.cpp
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SpriteFramesEditor Minor fixes
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2021-05-23 10:59:21 +02:00 |
sprite_frames_editor_plugin.h
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SpriteFramesEditor Minor fixes
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2021-05-23 10:59:21 +02:00 |
style_box_editor_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
style_box_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
text_editor.cpp
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Fix TextEditor redo shortcut typo
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2021-06-08 17:41:35 +01:00 |
text_editor.h
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Add get_base_editor to ScriptEditorBase
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2021-05-15 18:47:00 +07:00 |
texture_3d_editor_plugin.cpp
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Removed _change_notify
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2021-02-10 19:31:24 -03:00 |
texture_3d_editor_plugin.h
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Removed _change_notify
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2021-02-10 19:31:24 -03:00 |
texture_editor_plugin.cpp
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Remove obsolete LargeTexture, it's no longer useful since 3.x
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2021-04-28 15:51:55 +02:00 |
texture_editor_plugin.h
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Removed _change_notify
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2021-02-10 19:31:24 -03:00 |
texture_layered_editor_plugin.cpp
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Fix crashes in *_input functions
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2021-04-05 08:52:21 +02:00 |
texture_layered_editor_plugin.h
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Removed _change_notify
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2021-02-10 19:31:24 -03:00 |
texture_region_editor_plugin.cpp
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TextureRegionEditor Fix not updating on editing region with autoslice cached
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2021-06-01 12:17:32 +02:00 |
texture_region_editor_plugin.h
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Removed _change_notify
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2021-02-10 19:31:24 -03:00 |
theme_editor_plugin.cpp
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Improve TreeItem API and allow to move nodes
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2021-05-17 22:06:46 +02:00 |
theme_editor_plugin.h
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Add outlines and contrasting backgrounds to the editor UI elements
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2021-05-12 01:45:56 +03:00 |
version_control_editor_plugin.cpp
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Improve TreeItem API and allow to move nodes
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2021-05-17 22:06:46 +02:00 |
version_control_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
visual_shader_editor_plugin.cpp
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Adds UVFunc for panning/scaling on UV's to VisualShader's.
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2021-06-07 08:31:48 +03:00 |
visual_shader_editor_plugin.h
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Fix changing theme coloring for error label in VisualShader editor
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2021-06-03 10:58:55 +03:00 |
voxel_gi_editor_plugin.cpp
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Rename GI Classes
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2021-06-05 09:28:56 -03:00 |
voxel_gi_editor_plugin.h
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Rename GI Classes
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2021-06-05 09:28:56 -03:00 |