..
android
Setup Godot to support the Oculus Mobile SDK.
2019-05-30 16:35:50 -07:00
arvr
Texture refactor
2019-12-12 10:05:14 +01:00
doc_classes
Document the GDNative singleton method prefix being changeable
2019-10-07 15:59:57 +02:00
gdnative
Added empty() function to pool array types
2019-10-31 16:27:32 +01:00
icons
Add support for creating editor icons per module
2019-06-28 23:42:26 +03:00
include
Added empty() function to pool array types
2019-10-31 16:27:32 +01:00
nativescript
Don't try to initialize empty NativeLibrary
2019-11-29 21:10:20 +01:00
net
Add default values to the editor help, docs, and generated RST
2019-06-27 18:29:35 +03:00
pluginscript
Add missing on error manifest struct destroy in pluginscript script init
2019-12-01 16:15:31 +01:00
videodecoder
Texture refactor
2019-12-12 10:05:14 +01:00
config.py
doc: Improve docs for Resource* classes
2019-06-18 20:07:26 +02:00
gdnative.cpp
Document the GDNative singleton method prefix being changeable
2019-10-07 15:59:57 +02:00
gdnative.h
Fix various memory leaks and errors
2019-07-02 17:23:54 +03:00
gdnative_api.json
Restore GDNative compatibility by moving new functions introduced in #33210 to core API 1.2 extension.
2019-11-02 15:25:43 +02:00
gdnative_builders.py
Fix self reference issue in core structures for GDNative plugins
2019-08-12 19:21:32 +10:00
gdnative_library_editor_plugin.cpp
Removed unused variables, add some constants numbers
2019-12-10 05:13:02 +01:00
gdnative_library_editor_plugin.h
Replace radion buttons with checkboxes in GDNativeLibrary editor
2019-07-27 16:46:14 +02:00
gdnative_library_singleton_editor.cpp
Update GDNativeLibrarySingletonEditor.
2019-05-15 18:08:17 +02:00
gdnative_library_singleton_editor.h
Update GDNativeLibrarySingletonEditor.
2019-05-15 18:08:17 +02:00
register_types.cpp
Fix some crashes and using null pointers
2019-10-28 08:07:29 +01:00
register_types.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
SCsub
SCons: Always use env.Prepend for CPPPATH
2019-04-30 13:12:06 +02:00