virtualx-engine/modules/mono
Julian Mills d606a8eded Fix blank command prompts spawning
prevent certain mono actions from displaying empty command prompts.
2022-05-12 13:49:37 +02:00
..
build_scripts Be more verbose about why msbuild tools could not be found 2022-01-29 07:16:34 +00:00
doc_classes Add an XML schema for documentation 2022-02-15 00:03:31 +01:00
editor Fix blank command prompts spawning 2022-05-12 13:49:37 +02:00
glue Core: Rename math 'phi' arguments to 'angle' 2022-05-05 14:17:39 +02:00
icons
mono_gd Rename Basis "elements" to "rows" 2022-04-29 08:02:56 -05:00
utils [macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK. 2022-05-10 21:11:34 +03:00
.editorconfig Add a simple C# .editorconfig 2021-07-23 17:04:53 -04:00
.gitignore
__init__.py
class_db_api_json.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
class_db_api_json.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
config.py Add support for the RISC-V architecture 2021-10-22 12:51:10 -05:00
csharp_script.cpp Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
csharp_script.h Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
Directory.Build.props Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
godotsharp_defs.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godotsharp_dirs.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
godotsharp_dirs.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
managed_callable.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
managed_callable.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
mono_gc_handle.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mono_gc_handle.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_types.h Refactor module initialization 2022-05-04 17:34:51 +02:00
SCsub Refactor GDScript/C# script templates logic to be editor-only 2022-03-28 16:21:00 +02:00
SdkPackageVersions.props Bump Godot.NET.Sdk and SourceGenerators versions 2021-12-05 15:56:18 +01:00
signal_awaiter_utils.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
signal_awaiter_utils.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00