virtualx-engine/scene
reduz d6893cb2e8 Implement Curve3Texture
* This was required by users in some scenarios, such as animating individual axes over time with a single texture.
* Examples: Shaders, Particles, etc.
* CurveTexture now defaults to RGB, can be changed to Red if needed, this allows to freely exchange them.
2021-07-03 12:11:01 -03:00
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2d Enable Camera2D smoothing on limit change 2021-06-30 16:21:29 -07:00
3d Merge pull request #50040 from reduz/fix-renderingserver-bindings 2021-07-01 15:17:33 +02:00
animation Merge pull request #50014 from reduz/remove-immediate 2021-06-30 20:18:59 +02:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of 2021-06-29 12:07:25 +02:00
gui Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
main Merge pull request #49834 from nekomatata/physics-disable-modes 2021-06-30 20:36:36 +02:00
resources Implement Curve3Texture 2021-07-03 12:11:01 -03:00
register_scene_types.cpp Implement Curve3Texture 2021-07-03 12:11:01 -03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
scene_string_names.h Remove clips_input() method and use clip_content 2021-06-25 15:46:37 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00