virtualx-engine/servers/rendering/renderer_rd
2024-01-08 21:51:04 +11:00
..
effects Fix potential integer underflow in rounded up divisions 2024-01-02 14:14:47 +01:00
environment Fix potential integer underflow in rounded up divisions 2024-01-02 14:14:47 +01:00
forward_clustered Fix potential integer underflow in rounded up divisions 2024-01-02 14:14:47 +01:00
forward_mobile Use best fit normals for storing screen space normals 2023-12-21 14:41:29 -07:00
shaders Fixup SDFGI shader compilation error after #80390 2024-01-03 08:51:08 +01:00
spirv-reflect
storage_rd Fix potential integer underflow in rounded up divisions 2024-01-02 14:14:47 +01:00
api_context_rd.cpp Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts 2023-12-20 19:18:08 +01:00
api_context_rd.h Skip swapchain logic if there is nothing to present (Android OpenXR) 2024-01-08 21:51:04 +11:00
cluster_builder_rd.cpp Fix potential integer underflow in rounded up divisions 2024-01-02 14:14:47 +01:00
cluster_builder_rd.h
framebuffer_cache_rd.cpp
framebuffer_cache_rd.h
pipeline_cache_rd.cpp
pipeline_cache_rd.h Some more fixes for compressed meshes 2023-10-24 09:38:12 +02:00
renderer_canvas_render_rd.cpp Merge pull request #85811 from clayjohn/2D-render-info 2023-12-12 10:41:06 +01:00
renderer_canvas_render_rd.h Implement render info counters for the 2D renderer 2023-12-06 14:39:33 -07:00
renderer_compositor_rd.cpp Use render method from OS in compositor RD; Update related UI 2023-12-14 11:38:46 +08:00
renderer_compositor_rd.h Skip swapchain logic if there is nothing to present (Android OpenXR) 2024-01-08 21:51:04 +11:00
renderer_scene_render_rd.cpp Use best fit normals for storing screen space normals 2023-12-21 14:41:29 -07:00
renderer_scene_render_rd.h
SCsub
shader_rd.cpp Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy 2024-01-04 14:25:33 +01:00
shader_rd.h
uniform_set_cache_rd.cpp
uniform_set_cache_rd.h