virtualx-engine/scene
2019-12-12 12:21:24 +01:00
..
2d Completed material/2D shader support (missing SCREEN_TEXTURE) 2019-12-12 12:21:24 +01:00
3d Changes to material required to add custom shaders in RD renderer 2019-12-12 12:01:50 +01:00
animation Refactored RID/RID_Owner to always use O(1) allocation. 2019-12-12 08:55:15 +01:00
audio
debugger Implement game camera override 2019-10-23 02:51:32 +01:00
gui Bugfixes and ability to better specify filter and repeat modes everywhere. 2019-12-12 11:33:08 +01:00
main Bugfixes and ability to better specify filter and repeat modes everywhere. 2019-12-12 11:33:08 +01:00
resources Changes to material required to add custom shaders in RD renderer 2019-12-12 12:01:50 +01:00
register_scene_types.cpp Basic 2D engine is more or less working, needs more work for editor to be usable. 2019-12-12 10:57:32 +01:00
register_scene_types.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
scene_string_names.cpp
scene_string_names.h
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00