.. |
tiles
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Fix tileset image and background sometimes disappearing
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2022-08-25 16:18:39 +02:00 |
abstract_polygon_2d_editor.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
abstract_polygon_2d_editor.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_blend_space_1d_editor.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_blend_space_1d_editor.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_blend_space_2d_editor.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_blend_space_2d_editor.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_blend_tree_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_blend_tree_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_library_editor.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_library_editor.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
animation_player_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_player_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_state_machine_editor.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_state_machine_editor.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
animation_tree_editor_plugin.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
animation_tree_editor_plugin.h
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Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
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2022-07-31 21:14:15 +03:00 |
asset_library_editor_plugin.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
asset_library_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
audio_stream_randomizer_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
audio_stream_randomizer_editor_plugin.h
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Editor: Cleanup some includes dependencies
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2022-02-15 14:54:15 +01:00 |
bit_map_editor_plugin.cpp
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Add static methods for creating Image and ImageTexture
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2022-07-08 13:40:47 +02:00 |
bit_map_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
bone_map_editor_plugin.cpp
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Add simple auto mapping to BoneMapper
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2022-08-23 16:43:33 +09:00 |
bone_map_editor_plugin.h
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Add simple auto mapping to BoneMapper
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2022-08-23 16:43:33 +09:00 |
camera_3d_editor_plugin.cpp
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Remove most EditorNode constructor parameters and fields
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2022-02-14 14:16:24 +01:00 |
camera_3d_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
canvas_item_editor_plugin.cpp
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Fix ruler lines rendering on top of text
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2022-08-24 00:00:56 +03:00 |
canvas_item_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
cast_2d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
cast_2d_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
collision_polygon_2d_editor_plugin.cpp
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Style: Apply clang-tidy to current code, add readability-redundant-member-init
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2022-04-04 21:49:51 +02:00 |
collision_polygon_2d_editor_plugin.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
collision_shape_2d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
collision_shape_2d_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
control_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
control_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
cpu_particles_2d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
cpu_particles_2d_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
cpu_particles_3d_editor_plugin.cpp
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Update if == NOTIFICATION_* to switch statements to match coding style
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2022-02-16 08:44:37 -05:00 |
cpu_particles_3d_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
curve_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
curve_editor_plugin.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
debugger_editor_plugin.cpp
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Implement MenuBar control to wrap PopupMenu s or native menu, use native menu for editor.
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2022-08-18 22:25:44 +03:00 |
debugger_editor_plugin.h
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Implement MenuBar control to wrap PopupMenu s or native menu, use native menu for editor.
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2022-08-18 22:25:44 +03:00 |
editor_debugger_plugin.cpp
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editor_debugger_plugin.h
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editor_preview_plugins.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
editor_preview_plugins.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
editor_resource_conversion_plugin.cpp
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Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
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2022-07-31 21:14:15 +03:00 |
editor_resource_conversion_plugin.h
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Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
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2022-07-31 21:14:15 +03:00 |
font_config_plugin.cpp
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Make property_*_revert methods multilevel and expose them for scripting
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2022-08-18 00:03:53 +03:00 |
font_config_plugin.h
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Make property_*_revert methods multilevel and expose them for scripting
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2022-08-18 00:03:53 +03:00 |
gdextension_export_plugin.h
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Split up editor export code into multiple files
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2022-07-26 08:28:19 -05:00 |
gpu_particles_2d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
gpu_particles_2d_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
gpu_particles_3d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
gpu_particles_3d_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
gpu_particles_collision_sdf_editor_plugin.cpp
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Add a Bake Mask property to GPUParticlesCollisionSDF3D
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2022-06-30 23:12:40 +02:00 |
gpu_particles_collision_sdf_editor_plugin.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
gradient_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
gradient_editor_plugin.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
gradient_texture_2d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
gradient_texture_2d_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
input_event_editor_plugin.cpp
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Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
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2022-06-16 16:49:37 +03:00 |
input_event_editor_plugin.h
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Redesign InputEvent editor plugin
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2022-04-12 08:30:24 -05:00 |
light_occluder_2d_editor_plugin.cpp
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Remove RES and REF typedefs in favor of spelled out Ref<>
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2022-05-03 01:43:50 +02:00 |
light_occluder_2d_editor_plugin.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
lightmap_gi_editor_plugin.cpp
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Seperate filter and description in FileDialog.add_filter()
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2022-07-09 10:51:45 -05:00 |
lightmap_gi_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
line_2d_editor_plugin.cpp
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Style: Apply clang-tidy to current code, add readability-redundant-member-init
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2022-04-04 21:49:51 +02:00 |
line_2d_editor_plugin.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
material_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
material_editor_plugin.h
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Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
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2022-07-31 21:14:15 +03:00 |
mesh_editor_plugin.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
mesh_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
mesh_instance_3d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
mesh_instance_3d_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
mesh_library_editor_plugin.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
mesh_library_editor_plugin.h
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Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
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2022-05-02 16:28:25 +02:00 |
multimesh_editor_plugin.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
multimesh_editor_plugin.h
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Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
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2022-05-02 16:28:25 +02:00 |
navigation_polygon_editor_plugin.cpp
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Remove RES and REF typedefs in favor of spelled out Ref<>
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2022-05-03 01:43:50 +02:00 |
navigation_polygon_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
node_3d_editor_gizmos.cpp
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Merge pull request #64370 from Mickeon/rename-marker-node
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2022-08-24 08:52:13 +02:00 |
node_3d_editor_gizmos.h
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Rename Position* nodes to Marker*
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2022-08-23 19:49:50 +02:00 |
node_3d_editor_plugin.cpp
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Merge pull request #64370 from Mickeon/rename-marker-node
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2022-08-24 08:52:13 +02:00 |
node_3d_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
occluder_instance_3d_editor_plugin.cpp
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Seperate filter and description in FileDialog.add_filter()
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2022-07-09 10:51:45 -05:00 |
occluder_instance_3d_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
packed_scene_translation_parser_plugin.cpp
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Remove RES and REF typedefs in favor of spelled out Ref<>
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2022-05-03 01:43:50 +02:00 |
packed_scene_translation_parser_plugin.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
path_2d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
path_2d_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
path_3d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
path_3d_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
physical_bone_3d_editor_plugin.cpp
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Style: Apply clang-tidy to current code, add readability-redundant-member-init
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2022-04-04 21:49:51 +02:00 |
physical_bone_3d_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
polygon_2d_editor_plugin.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
polygon_2d_editor_plugin.h
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Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
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2022-05-02 16:28:25 +02:00 |
polygon_3d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
polygon_3d_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
resource_preloader_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
resource_preloader_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
root_motion_editor_plugin.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
root_motion_editor_plugin.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
script_editor_plugin.cpp
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Remove VisualScript module for 4.0
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2022-08-24 12:08:17 +02:00 |
script_editor_plugin.h
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Replace Array return types with TypedArray 2
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2022-08-23 23:21:32 +02:00 |
script_text_editor.cpp
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Replace Array return types with TypedArray
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2022-08-22 22:42:36 +02:00 |
script_text_editor.h
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Replace Array return types with TypedArray
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2022-08-22 22:42:36 +02:00 |
SCsub
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shader_editor_plugin.cpp
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Add drag and drop support to shader list
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2022-08-26 03:19:01 +02:00 |
shader_editor_plugin.h
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Add drag and drop support to shader list
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2022-08-26 03:19:01 +02:00 |
shader_file_editor_plugin.cpp
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Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
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2022-07-31 21:14:15 +03:00 |
shader_file_editor_plugin.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
skeleton_2d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
skeleton_2d_editor_plugin.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
skeleton_3d_editor_plugin.cpp
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Add simple auto mapping to BoneMapper
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2022-08-23 16:43:33 +09:00 |
skeleton_3d_editor_plugin.h
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Add simple auto mapping to BoneMapper
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2022-08-23 16:43:33 +09:00 |
skeleton_ik_3d_editor_plugin.cpp
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Remove most EditorNode constructor parameters and fields
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2022-02-14 14:16:24 +01:00 |
skeleton_ik_3d_editor_plugin.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
sprite_2d_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
sprite_2d_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
sprite_frames_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
sprite_frames_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
style_box_editor_plugin.cpp
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Rename Control PRESET_WIDE to PRESET_FULL_RECT
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2022-07-18 20:08:11 -05:00 |
style_box_editor_plugin.h
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Improve StyleBox preview
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2022-05-26 11:57:56 +02:00 |
sub_viewport_preview_editor_plugin.cpp
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Editor: Cleanup some includes dependencies
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2022-02-15 14:54:15 +01:00 |
sub_viewport_preview_editor_plugin.h
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Editor: Cleanup some includes dependencies
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2022-02-15 14:54:15 +01:00 |
text_editor.cpp
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Replace Array return types with TypedArray
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2022-08-22 22:42:36 +02:00 |
text_editor.h
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Replace Array return types with TypedArray
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2022-08-22 22:42:36 +02:00 |
texture_3d_editor_plugin.cpp
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Rename shader parameter uniform setter/getter methods for consistency
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2022-08-04 23:17:06 +02:00 |
texture_3d_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
texture_editor_plugin.cpp
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Add missing properties to default theme
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2022-08-11 14:15:04 +02:00 |
texture_editor_plugin.h
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Editor: Cleanup some includes dependencies
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2022-02-15 14:54:15 +01:00 |
texture_layered_editor_plugin.cpp
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Rename shader parameter uniform setter/getter methods for consistency
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2022-08-04 23:17:06 +02:00 |
texture_layered_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
texture_region_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
texture_region_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
theme_editor_plugin.cpp
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
theme_editor_plugin.h
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Use type icons in Theme editor import tab
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2022-05-26 23:05:17 -05:00 |
theme_editor_preview.cpp
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Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
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2022-07-31 21:14:15 +03:00 |
theme_editor_preview.h
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Tweak minsize of editor ColorPickerButtons
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2022-05-19 15:20:46 +02:00 |
version_control_editor_plugin.cpp
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Replace Array return types with TypedArray
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2022-08-22 22:42:36 +02:00 |
version_control_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
visual_shader_editor_plugin.cpp
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Allow using integer varyings with flat interpolation modifier
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2022-08-25 13:21:02 +03:00 |
visual_shader_editor_plugin.h
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Add per-scene UndoRedo
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2022-08-22 18:05:10 +02:00 |
voxel_gi_editor_plugin.cpp
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Swap arguments of ResourceSaver.save()
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2022-07-29 19:53:09 +02:00 |
voxel_gi_editor_plugin.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |