d7cd25ad9c
Avoid sending encoded packet flags (reliable/unreliable/ordered) as that's already been done by ENet itself and we can read them from the incoming packet. |
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.. | ||
doc_classes | ||
config.py | ||
networked_multiplayer_enet.cpp | ||
networked_multiplayer_enet.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub |