virtualx-engine/servers
Rémi Verschelde 5b6c9c66a4
Android: Default Min SDK to 24 for Vulkan mobile
Users can still go down to 21 when using GL Compatibility.
This makes the default behavior match the default renderer, and thus avoids
a warning in the out of the box experience.

Also mark texture compression settings as basic, since out of the box users
who want to export to Android will need to enable ETC2/ASTC manually.
2023-02-15 14:32:54 +01:00
..
audio Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
camera
debugger Pace debugger draw requests 2023-02-07 12:10:28 +01:00
extensions
movie_writer
navigation Allow compiling out the navigation module 2023-02-09 23:04:16 -08:00
physics_2d Move some worker_thread_pool.h includes out of header files 2023-02-13 14:02:01 -05:00
physics_3d Move some worker_thread_pool.h includes out of header files 2023-02-13 14:02:01 -05:00
rendering Merge pull request #73263 from clayjohn/render_priority 2023-02-14 11:05:28 +01:00
text Implement BiDi override mode for GDScript source. 2023-01-18 19:22:20 +02:00
xr Merge pull request #72604 from rbessems/rbessems/env_blend_mode 2023-02-03 06:24:30 +01:00
audio_server.cpp Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
audio_server.h Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
camera_server.cpp
camera_server.h
display_server.cpp Add a note about the parameter that global menu callbacks require 2023-01-27 12:41:17 +01:00
display_server.h Add WINDOW_FLAG_MOUSE_PASSTHROUGH flag and enabled it for tooltips. Expose window_set_mouse_passthrough to Window. 2023-01-16 11:42:49 +02:00
display_server_headless.h
navigation_server_2d.cpp Fix 2D navigation debug visuals ignoring half the ProjectSettings 2023-02-13 11:42:23 +01:00
navigation_server_2d.h Fix 2D navigation debug visuals ignoring half the ProjectSettings 2023-02-13 11:42:23 +01:00
navigation_server_3d.cpp Unbind NavigationServer3D.process() 2023-02-14 21:21:36 +01:00
navigation_server_3d.h Allow compiling out the navigation module 2023-02-09 23:04:16 -08:00
navigation_server_3d_dummy.h Allow compiling out the navigation module 2023-02-09 23:04:16 -08:00
physics_server_2d.cpp Create default World physics spaces on demand only 2023-01-31 18:26:52 +01:00
physics_server_2d.h Replace Area gravity point distance scale with unit distance 2023-01-29 22:12:00 -06:00
physics_server_2d_wrap_mt.cpp
physics_server_2d_wrap_mt.h
physics_server_3d.cpp Fix return type for collide_shape to use PackedVector3Array 2023-02-12 23:32:13 +00:00
physics_server_3d.h Fix return type for collide_shape to use PackedVector3Array 2023-02-12 23:32:13 +00:00
physics_server_3d_wrap_mt.cpp
physics_server_3d_wrap_mt.h
register_server_types.cpp
register_server_types.h
rendering_server.cpp Android: Default Min SDK to 24 for Vulkan mobile 2023-02-15 14:32:54 +01:00
rendering_server.h Move some worker_thread_pool.h includes out of header files 2023-02-13 14:02:01 -05:00
SCsub
server_wrap_mt_common.h
text_server.cpp Implement BiDi override mode for GDScript source. 2023-01-18 19:22:20 +02:00
text_server.h Implement BiDi override mode for GDScript source. 2023-01-18 19:22:20 +02:00
xr_server.cpp
xr_server.h Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00