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area.cpp
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area.h
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arvr_nodes.cpp
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arvr_nodes.h
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audio_stream_player_3d.cpp
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audio_stream_player_3d.h
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baked_lightmap.cpp
Fixed accessing a null MeshInstance object in BakedLightmap instead of the GeometryInstance
2022-01-24 06:59:48 +00:00
baked_lightmap.h
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bone_attachment.cpp
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bone_attachment.h
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camera.cpp
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camera.h
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collision_object.cpp
Store ObjectID instead of raw pointer for Shape Owners
2022-01-25 17:16:02 +08:00
collision_object.h
Store ObjectID instead of raw pointer for Shape Owners
2022-01-25 17:16:02 +08:00
collision_polygon.cpp
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collision_polygon.h
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collision_shape.cpp
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collision_shape.h
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cpu_particles.cpp
Merge pull request #56748 from albinaask/Fix-for-#56324
2022-01-13 17:05:16 +01:00
cpu_particles.h
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cull_instance.cpp
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cull_instance.h
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gi_probe.cpp
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gi_probe.h
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immediate_geometry.cpp
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immediate_geometry.h
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interpolated_camera.cpp
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interpolated_camera.h
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light.cpp
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light.h
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lightmapper.cpp
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lightmapper.h
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listener.cpp
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listener.h
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mesh_instance.cpp
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mesh_instance.h
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multimesh_instance.cpp
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multimesh_instance.h
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navigation.cpp
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navigation.h
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navigation_agent.cpp
backported method get_rid for NavigationAgent
2022-01-21 00:15:16 +03:00
navigation_agent.h
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navigation_mesh_instance.cpp
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navigation_mesh_instance.h
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navigation_obstacle.cpp
Merge pull request #56600 from Scony/fix-navigation-obstacle-errors-3.x
2022-01-28 23:18:57 +01:00
navigation_obstacle.h
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occluder.cpp
Add OccluderShapePolygon
2022-02-01 11:31:06 +00:00
occluder.h
Add OccluderShapePolygon
2022-02-01 11:31:06 +00:00
particles.cpp
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particles.h
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path.cpp
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path.h
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physics_body.cpp
Fix "mass" and "weight" properties of the RigidBody (and RigidBody2D) in the Inspector view
2022-01-27 19:58:51 +07:00
physics_body.h
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physics_joint.cpp
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physics_joint.h
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portal.cpp
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portal.h
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position_3d.cpp
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position_3d.h
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proximity_group.cpp
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proximity_group.h
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ray_cast.cpp
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ray_cast.h
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reflection_probe.cpp
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reflection_probe.h
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remote_transform.cpp
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remote_transform.h
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room.cpp
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room.h
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room_group.cpp
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room_group.h
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2022-01-13 15:54:13 +01:00
room_manager.cpp
Portals - fix DYNAMIC particle systems
2022-02-02 12:54:35 +00:00
room_manager.h
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SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
skeleton.cpp
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skeleton.h
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soft_body.cpp
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soft_body.h
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spatial.cpp
Add OccluderShapePolygon
2022-02-01 11:31:06 +00:00
spatial.h
Add OccluderShapePolygon
2022-02-01 11:31:06 +00:00
spatial_velocity_tracker.cpp
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spatial_velocity_tracker.h
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spring_arm.cpp
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spring_arm.h
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sprite_3d.cpp
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sprite_3d.h
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vehicle_body.cpp
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vehicle_body.h
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visibility_notifier.cpp
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visibility_notifier.h
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visual_instance.cpp
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visual_instance.h
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voxel_light_baker.cpp
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voxel_light_baker.h
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world_environment.cpp
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world_environment.h
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