1960 lines
45 KiB
C++
1960 lines
45 KiB
C++
/*************************************************************************/
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/* gd_script.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "gd_script.h"
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#include "globals.h"
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#include "global_constants.h"
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#include "gd_compiler.h"
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#include "os/file_access.h"
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#include "io/file_access_encrypted.h"
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#include "os/os.h"
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///////////////////////////
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GDNativeClass::GDNativeClass(const StringName& p_name) {
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name=p_name;
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}
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/*void GDNativeClass::call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount){
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}*/
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bool GDNativeClass::_get(const StringName& p_name,Variant &r_ret) const {
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bool ok;
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int v = ObjectTypeDB::get_integer_constant(name, p_name, &ok);
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if (ok) {
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r_ret=v;
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return true;
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} else {
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return false;
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}
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}
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void GDNativeClass::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("new"),&GDNativeClass::_new);
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}
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Variant GDNativeClass::_new() {
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Object *o = instance();
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if (!o) {
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ERR_EXPLAIN("Class type: '"+String(name)+"' is not instantiable.");
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ERR_FAIL_COND_V(!o,Variant());
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}
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Reference *ref = o->cast_to<Reference>();
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if (ref) {
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return REF(ref);
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} else {
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return o;
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}
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}
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Object *GDNativeClass::instance() {
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return ObjectTypeDB::instance(name);
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}
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GDInstance* GDScript::_create_instance(const Variant** p_args,int p_argcount,Object *p_owner,bool p_isref,Variant::CallError& r_error) {
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/* STEP 1, CREATE */
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GDInstance* instance = memnew( GDInstance );
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instance->base_ref=p_isref;
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instance->members.resize(member_indices.size());
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instance->script=Ref<GDScript>(this);
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instance->owner=p_owner;
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#ifdef DEBUG_ENABLED
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//needed for hot reloading
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for(Map<StringName,MemberInfo>::Element *E=member_indices.front();E;E=E->next()) {
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instance->member_indices_cache[E->key()]=E->get().index;
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}
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#endif
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instance->owner->set_script_instance(instance);
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/* STEP 2, INITIALIZE AND CONSRTUCT */
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instances.insert(instance->owner);
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initializer->call(instance,p_args,p_argcount,r_error);
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if (r_error.error!=Variant::CallError::CALL_OK) {
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instance->script=Ref<GDScript>();
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instance->owner->set_script_instance(NULL);
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instances.erase(p_owner);
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ERR_FAIL_COND_V(r_error.error!=Variant::CallError::CALL_OK, NULL); //error constructing
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}
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//@TODO make thread safe
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return instance;
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}
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Variant GDScript::_new(const Variant** p_args,int p_argcount,Variant::CallError& r_error) {
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/* STEP 1, CREATE */
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if (!valid) {
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r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
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return Variant();
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}
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r_error.error=Variant::CallError::CALL_OK;
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REF ref;
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Object *owner=NULL;
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GDScript *_baseptr=this;
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while (_baseptr->_base) {
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_baseptr=_baseptr->_base;
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}
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if (_baseptr->native.ptr()) {
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owner=_baseptr->native->instance();
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} else {
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owner=memnew( Reference ); //by default, no base means use reference
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}
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Reference *r=owner->cast_to<Reference>();
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if (r) {
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ref=REF(r);
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}
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GDInstance* instance = _create_instance(p_args,p_argcount,owner,r!=NULL,r_error);
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if (!instance) {
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if (ref.is_null()) {
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memdelete(owner); //no owner, sorry
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}
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return Variant();
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}
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if (ref.is_valid()) {
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return ref;
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} else {
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return owner;
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}
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}
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bool GDScript::can_instance() const {
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//return valid; //any script in GDscript can instance
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return valid || (!tool && !ScriptServer::is_scripting_enabled());
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}
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StringName GDScript::get_instance_base_type() const {
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if (native.is_valid())
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return native->get_name();
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if (base.is_valid())
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return base->get_instance_base_type();
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return StringName();
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}
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struct _GDScriptMemberSort {
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int index;
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StringName name;
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_FORCE_INLINE_ bool operator<(const _GDScriptMemberSort& p_member) const { return index < p_member.index; }
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};
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#ifdef TOOLS_ENABLED
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void GDScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {
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placeholders.erase(p_placeholder);
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}
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/*
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void GDScript::_update_placeholder(PlaceHolderScriptInstance *p_placeholder) {
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List<PropertyInfo> plist;
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GDScript *scr=this;
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Map<StringName,Variant> default_values;
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while(scr) {
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Vector<_GDScriptMemberSort> msort;
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for(Map<StringName,PropertyInfo>::Element *E=scr->member_info.front();E;E=E->next()) {
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_GDScriptMemberSort ms;
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ERR_CONTINUE(!scr->member_indices.has(E->key()));
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ms.index=scr->member_indices[E->key()].index;
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ms.name=E->key();
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msort.push_back(ms);
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}
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msort.sort();
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msort.invert();
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for(int i=0;i<msort.size();i++) {
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plist.push_front(scr->member_info[msort[i].name]);
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if (scr->member_default_values.has(msort[i].name))
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default_values[msort[i].name]=scr->member_default_values[msort[i].name];
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else {
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Variant::CallError err;
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default_values[msort[i].name]=Variant::construct(scr->member_info[msort[i].name].type,NULL,0,err);
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}
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}
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scr=scr->_base;
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}
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p_placeholder->update(plist,default_values);
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}*/
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#endif
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void GDScript::get_method_list(List<MethodInfo> *p_list) const {
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for (const Map<StringName,GDFunction*>::Element *E=member_functions.front();E;E=E->next()) {
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MethodInfo mi;
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mi.name=E->key();
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for(int i=0;i<E->get()->get_argument_count();i++) {
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PropertyInfo arg;
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arg.type=Variant::NIL; //variant
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arg.name=E->get()->get_argument_name(i);
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mi.arguments.push_back(arg);
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}
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mi.return_val.name="var";
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p_list->push_back(mi);
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}
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}
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bool GDScript::get_property_default_value(const StringName& p_property, Variant &r_value) const {
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#ifdef TOOLS_ENABLED
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//for (const Map<StringName,Variant>::Element *I=member_default_values.front();I;I=I->next()) {
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// print_line("\t"+String(String(I->key())+":"+String(I->get())));
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//}
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const Map<StringName,Variant>::Element *E=member_default_values_cache.find(p_property);
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if (E) {
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r_value=E->get();
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return true;
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}
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if (base_cache.is_valid()) {
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return base_cache->get_property_default_value(p_property,r_value);
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}
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#endif
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return false;
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}
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ScriptInstance* GDScript::instance_create(Object *p_this) {
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if (!tool && !ScriptServer::is_scripting_enabled()) {
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#ifdef TOOLS_ENABLED
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//instance a fake script for editing the values
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//plist.invert();
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/*print_line("CREATING PLACEHOLDER");
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for(List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
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print_line(E->get().name);
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}*/
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PlaceHolderScriptInstance *si = memnew( PlaceHolderScriptInstance(GDScriptLanguage::get_singleton(),Ref<Script>(this),p_this) );
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placeholders.insert(si);
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//_update_placeholder(si);
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_update_exports();
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return si;
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#else
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return NULL;
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#endif
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}
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GDScript *top=this;
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while(top->_base)
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top=top->_base;
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if (top->native.is_valid()) {
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if (!ObjectTypeDB::is_type(p_this->get_type_name(),top->native->get_name())) {
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if (ScriptDebugger::get_singleton()) {
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GDScriptLanguage::get_singleton()->debug_break_parse(get_path(),0,"Script inherits from native type '"+String(top->native->get_name())+"', so it can't be instanced in object of type: '"+p_this->get_type()+"'");
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}
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ERR_EXPLAIN("Script inherits from native type '"+String(top->native->get_name())+"', so it can't be instanced in object of type: '"+p_this->get_type()+"'");
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ERR_FAIL_V(NULL);
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}
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}
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Variant::CallError unchecked_error;
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return _create_instance(NULL,0,p_this,p_this->cast_to<Reference>(),unchecked_error);
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}
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bool GDScript::instance_has(const Object *p_this) const {
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return instances.has((Object*)p_this);
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}
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bool GDScript::has_source_code() const {
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return source!="";
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}
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String GDScript::get_source_code() const {
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return source;
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}
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void GDScript::set_source_code(const String& p_code) {
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if (source==p_code)
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return;
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source=p_code;
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#ifdef TOOLS_ENABLED
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source_changed_cache=true;
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//print_line("SC CHANGED "+get_path());
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#endif
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}
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#ifdef TOOLS_ENABLED
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void GDScript::_update_exports_values(Map<StringName,Variant>& values, List<PropertyInfo> &propnames) {
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if (base_cache.is_valid()) {
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base_cache->_update_exports_values(values,propnames);
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}
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for(Map<StringName,Variant>::Element *E=member_default_values_cache.front();E;E=E->next()) {
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values[E->key()]=E->get();
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}
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for (List<PropertyInfo>::Element *E=members_cache.front();E;E=E->next()) {
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propnames.push_back(E->get());
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}
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}
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#endif
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bool GDScript::_update_exports() {
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#ifdef TOOLS_ENABLED
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bool changed=false;
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if (source_changed_cache) {
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//print_line("updating source for "+get_path());
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source_changed_cache=false;
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changed=true;
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String basedir=path;
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if (basedir=="")
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basedir=get_path();
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if (basedir!="")
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basedir=basedir.get_base_dir();
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GDParser parser;
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Error err = parser.parse(source,basedir,true,path);
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if (err==OK) {
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const GDParser::Node* root = parser.get_parse_tree();
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ERR_FAIL_COND_V(root->type!=GDParser::Node::TYPE_CLASS,false);
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const GDParser::ClassNode *c = static_cast<const GDParser::ClassNode*>(root);
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if (base_cache.is_valid()) {
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base_cache->inheriters_cache.erase(get_instance_ID());
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base_cache=Ref<GDScript>();
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}
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if (c->extends_used && String(c->extends_file)!="" && String(c->extends_file) != get_path()) {
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String path = c->extends_file;
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if (path.is_rel_path()) {
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String base = get_path();
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if (base=="" || base.is_rel_path()) {
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ERR_PRINT(("Could not resolve relative path for parent class: "+path).utf8().get_data());
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} else {
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path=base.get_base_dir().plus_file(path);
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}
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}
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if (path!=get_path()) {
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Ref<GDScript> bf = ResourceLoader::load(path);
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if (bf.is_valid()) {
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//print_line("parent is: "+bf->get_path());
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base_cache=bf;
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bf->inheriters_cache.insert(get_instance_ID());
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//bf->_update_exports(p_instances,true,false);
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}
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} else {
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ERR_PRINT(("Path extending itself in "+path).utf8().get_data());
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}
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}
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members_cache.clear();;
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member_default_values_cache.clear();
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for(int i=0;i<c->variables.size();i++) {
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if (c->variables[i]._export.type==Variant::NIL)
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continue;
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members_cache.push_back(c->variables[i]._export);
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//print_line("found "+c->variables[i]._export.name);
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member_default_values_cache[c->variables[i].identifier]=c->variables[i].default_value;
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}
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_signals.clear();
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for(int i=0;i<c->_signals.size();i++) {
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_signals[c->_signals[i].name]=c->_signals[i].arguments;
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}
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}
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} else {
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//print_line("unchaged is "+get_path());
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}
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if (base_cache.is_valid()) {
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if (base_cache->_update_exports()) {
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changed = true;
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}
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}
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if (/*changed &&*/ placeholders.size()) { //hm :(
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//print_line("updating placeholders for "+get_path());
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//update placeholders if any
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Map<StringName,Variant> values;
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List<PropertyInfo> propnames;
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_update_exports_values(values,propnames);
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for (Set<PlaceHolderScriptInstance*>::Element *E=placeholders.front();E;E=E->next()) {
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E->get()->update(propnames,values);
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}
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}
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return changed;
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#endif
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return false;
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}
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void GDScript::update_exports() {
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#ifdef TOOLS_ENABLED
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_update_exports();
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Set<ObjectID> copy=inheriters_cache; //might get modified
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//print_line("update exports for "+get_path()+" ic: "+itos(copy.size()));
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for(Set<ObjectID>::Element *E=copy.front();E;E=E->next()) {
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Object *id=ObjectDB::get_instance(E->get());
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if (!id)
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continue;
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GDScript *s=id->cast_to<GDScript>();
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if (!s)
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continue;
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s->update_exports();
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}
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#endif
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}
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void GDScript::_set_subclass_path(Ref<GDScript>& p_sc,const String& p_path) {
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p_sc->path=p_path;
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for(Map<StringName,Ref<GDScript> >::Element *E=p_sc->subclasses.front();E;E=E->next()) {
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_set_subclass_path(E->get(),p_path);
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}
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}
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Error GDScript::reload(bool p_keep_state) {
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ERR_FAIL_COND_V(!p_keep_state && instances.size(),ERR_ALREADY_IN_USE);
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String basedir=path;
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if (basedir=="")
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basedir=get_path();
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if (basedir!="")
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basedir=basedir.get_base_dir();
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valid=false;
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GDParser parser;
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Error err = parser.parse(source,basedir,false,path);
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if (err) {
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if (ScriptDebugger::get_singleton()) {
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GDScriptLanguage::get_singleton()->debug_break_parse(get_path(),parser.get_error_line(),"Parser Error: "+parser.get_error());
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}
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_err_print_error("GDScript::reload",path.empty()?"built-in":(const char*)path.utf8().get_data(),parser.get_error_line(),("Parse Error: "+parser.get_error()).utf8().get_data(),ERR_HANDLER_SCRIPT);
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ERR_FAIL_V(ERR_PARSE_ERROR);
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}
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bool can_run = ScriptServer::is_scripting_enabled() || parser.is_tool_script();
|
|
|
|
GDCompiler compiler;
|
|
err = compiler.compile(&parser,this,p_keep_state);
|
|
|
|
if (err) {
|
|
|
|
if (can_run) {
|
|
if (ScriptDebugger::get_singleton()) {
|
|
GDScriptLanguage::get_singleton()->debug_break_parse(get_path(),compiler.get_error_line(),"Parser Error: "+compiler.get_error());
|
|
}
|
|
_err_print_error("GDScript::reload",path.empty()?"built-in":(const char*)path.utf8().get_data(),compiler.get_error_line(),("Compile Error: "+compiler.get_error()).utf8().get_data(),ERR_HANDLER_SCRIPT);
|
|
ERR_FAIL_V(ERR_COMPILATION_FAILED);
|
|
} else {
|
|
return err;
|
|
}
|
|
}
|
|
|
|
valid=true;
|
|
|
|
for(Map<StringName,Ref<GDScript> >::Element *E=subclasses.front();E;E=E->next()) {
|
|
|
|
_set_subclass_path(E->get(),path);
|
|
}
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
/*for (Set<PlaceHolderScriptInstance*>::Element *E=placeholders.front();E;E=E->next()) {
|
|
|
|
_update_placeholder(E->get());
|
|
}*/
|
|
#endif
|
|
return OK;
|
|
}
|
|
|
|
String GDScript::get_node_type() const {
|
|
|
|
return ""; // ?
|
|
}
|
|
|
|
ScriptLanguage *GDScript::get_language() const {
|
|
|
|
return GDScriptLanguage::get_singleton();
|
|
}
|
|
|
|
|
|
Variant GDScript::call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error) {
|
|
|
|
|
|
GDScript *top=this;
|
|
while(top) {
|
|
|
|
Map<StringName,GDFunction*>::Element *E=top->member_functions.find(p_method);
|
|
if (E) {
|
|
|
|
if (!E->get()->is_static()) {
|
|
WARN_PRINT(String("Can't call non-static function: '"+String(p_method)+"' in script.").utf8().get_data());
|
|
}
|
|
|
|
return E->get()->call(NULL,p_args,p_argcount,r_error);
|
|
}
|
|
top=top->_base;
|
|
}
|
|
|
|
//none found, regular
|
|
|
|
return Script::call(p_method,p_args,p_argcount,r_error);
|
|
|
|
}
|
|
|
|
bool GDScript::_get(const StringName& p_name,Variant &r_ret) const {
|
|
|
|
{
|
|
|
|
|
|
const GDScript *top=this;
|
|
while(top) {
|
|
|
|
{
|
|
const Map<StringName,Variant>::Element *E=top->constants.find(p_name);
|
|
if (E) {
|
|
|
|
r_ret= E->get();
|
|
return true;
|
|
}
|
|
}
|
|
|
|
{
|
|
const Map<StringName,Ref<GDScript> >::Element *E=subclasses.find(p_name);
|
|
if (E) {
|
|
|
|
r_ret=E->get();
|
|
return true;
|
|
}
|
|
}
|
|
top=top->_base;
|
|
}
|
|
|
|
if (p_name==GDScriptLanguage::get_singleton()->strings._script_source) {
|
|
|
|
r_ret=get_source_code();
|
|
return true;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
bool GDScript::_set(const StringName& p_name, const Variant& p_value) {
|
|
|
|
if (p_name==GDScriptLanguage::get_singleton()->strings._script_source) {
|
|
|
|
set_source_code(p_value);
|
|
reload();
|
|
} else
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void GDScript::_get_property_list(List<PropertyInfo> *p_properties) const {
|
|
|
|
p_properties->push_back( PropertyInfo(Variant::STRING,"script/source",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR) );
|
|
}
|
|
|
|
|
|
void GDScript::_bind_methods() {
|
|
|
|
ObjectTypeDB::bind_native_method(METHOD_FLAGS_DEFAULT,"new",&GDScript::_new,MethodInfo("new"));
|
|
|
|
ObjectTypeDB::bind_method(_MD("get_as_byte_code"),&GDScript::get_as_byte_code);
|
|
|
|
}
|
|
|
|
|
|
Vector<uint8_t> GDScript::get_as_byte_code() const {
|
|
|
|
GDTokenizerBuffer tokenizer;
|
|
return tokenizer.parse_code_string(source);
|
|
};
|
|
|
|
|
|
Error GDScript::load_byte_code(const String& p_path) {
|
|
|
|
Vector<uint8_t> bytecode;
|
|
|
|
if (p_path.ends_with("gde")) {
|
|
|
|
FileAccess *fa = FileAccess::open(p_path,FileAccess::READ);
|
|
ERR_FAIL_COND_V(!fa,ERR_CANT_OPEN);
|
|
FileAccessEncrypted *fae = memnew( FileAccessEncrypted );
|
|
ERR_FAIL_COND_V(!fae,ERR_CANT_OPEN);
|
|
Vector<uint8_t> key;
|
|
key.resize(32);
|
|
for(int i=0;i<key.size();i++) {
|
|
key[i]=script_encryption_key[i];
|
|
}
|
|
Error err = fae->open_and_parse(fa,key,FileAccessEncrypted::MODE_READ);
|
|
ERR_FAIL_COND_V(err,err);
|
|
bytecode.resize(fae->get_len());
|
|
fae->get_buffer(bytecode.ptr(),bytecode.size());
|
|
memdelete(fae);
|
|
} else {
|
|
|
|
bytecode = FileAccess::get_file_as_array(p_path);
|
|
}
|
|
ERR_FAIL_COND_V(bytecode.size()==0,ERR_PARSE_ERROR);
|
|
path=p_path;
|
|
|
|
String basedir=path;
|
|
|
|
if (basedir=="")
|
|
basedir=get_path();
|
|
|
|
if (basedir!="")
|
|
basedir=basedir.get_base_dir();
|
|
|
|
valid=false;
|
|
GDParser parser;
|
|
Error err = parser.parse_bytecode(bytecode,basedir,get_path());
|
|
if (err) {
|
|
_err_print_error("GDScript::load_byte_code",path.empty()?"built-in":(const char*)path.utf8().get_data(),parser.get_error_line(),("Parse Error: "+parser.get_error()).utf8().get_data(),ERR_HANDLER_SCRIPT);
|
|
ERR_FAIL_V(ERR_PARSE_ERROR);
|
|
}
|
|
|
|
GDCompiler compiler;
|
|
err = compiler.compile(&parser,this);
|
|
|
|
if (err) {
|
|
_err_print_error("GDScript::load_byte_code",path.empty()?"built-in":(const char*)path.utf8().get_data(),compiler.get_error_line(),("Compile Error: "+compiler.get_error()).utf8().get_data(),ERR_HANDLER_SCRIPT);
|
|
ERR_FAIL_V(ERR_COMPILATION_FAILED);
|
|
}
|
|
|
|
valid=true;
|
|
|
|
for(Map<StringName,Ref<GDScript> >::Element *E=subclasses.front();E;E=E->next()) {
|
|
|
|
_set_subclass_path(E->get(),path);
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
|
|
Error GDScript::load_source_code(const String& p_path) {
|
|
|
|
|
|
DVector<uint8_t> sourcef;
|
|
Error err;
|
|
FileAccess *f=FileAccess::open(p_path,FileAccess::READ,&err);
|
|
if (err) {
|
|
|
|
ERR_FAIL_COND_V(err,err);
|
|
}
|
|
|
|
int len = f->get_len();
|
|
sourcef.resize(len+1);
|
|
DVector<uint8_t>::Write w = sourcef.write();
|
|
int r = f->get_buffer(w.ptr(),len);
|
|
f->close();
|
|
memdelete(f);
|
|
ERR_FAIL_COND_V(r!=len,ERR_CANT_OPEN);
|
|
w[len]=0;
|
|
|
|
String s;
|
|
if (s.parse_utf8((const char*)w.ptr())) {
|
|
|
|
ERR_EXPLAIN("Script '"+p_path+"' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
|
|
ERR_FAIL_V(ERR_INVALID_DATA);
|
|
}
|
|
|
|
source=s;
|
|
#ifdef TOOLS_ENABLED
|
|
source_changed_cache=true;
|
|
#endif
|
|
//print_line("LSC :"+get_path());
|
|
path=p_path;
|
|
return OK;
|
|
|
|
}
|
|
|
|
|
|
const Map<StringName,GDFunction*>& GDScript::debug_get_member_functions() const {
|
|
|
|
return member_functions;
|
|
}
|
|
|
|
|
|
|
|
StringName GDScript::debug_get_member_by_index(int p_idx) const {
|
|
|
|
|
|
for(const Map<StringName,MemberInfo>::Element *E=member_indices.front();E;E=E->next()) {
|
|
|
|
if (E->get().index==p_idx)
|
|
return E->key();
|
|
}
|
|
|
|
return "<error>";
|
|
}
|
|
|
|
|
|
Ref<GDScript> GDScript::get_base() const {
|
|
|
|
return base;
|
|
}
|
|
|
|
bool GDScript::has_script_signal(const StringName& p_signal) const {
|
|
if (_signals.has(p_signal))
|
|
return true;
|
|
if (base.is_valid()) {
|
|
return base->has_script_signal(p_signal);
|
|
}
|
|
#ifdef TOOLS_ENABLED
|
|
else if (base_cache.is_valid()){
|
|
return base_cache->has_script_signal(p_signal);
|
|
}
|
|
|
|
#endif
|
|
return false;
|
|
}
|
|
void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
|
|
|
|
for(const Map<StringName,Vector<StringName> >::Element *E=_signals.front();E;E=E->next()) {
|
|
|
|
MethodInfo mi;
|
|
mi.name=E->key();
|
|
for(int i=0;i<E->get().size();i++) {
|
|
PropertyInfo arg;
|
|
arg.name=E->get()[i];
|
|
mi.arguments.push_back(arg);
|
|
}
|
|
r_signals->push_back(mi);
|
|
}
|
|
|
|
if (base.is_valid()) {
|
|
base->get_script_signal_list(r_signals);
|
|
}
|
|
#ifdef TOOLS_ENABLED
|
|
else if (base_cache.is_valid()){
|
|
base_cache->get_script_signal_list(r_signals);
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
GDScript::GDScript() : script_list(this) {
|
|
|
|
|
|
_static_ref=this;
|
|
valid=false;
|
|
subclass_count=0;
|
|
initializer=NULL;
|
|
_base=NULL;
|
|
_owner=NULL;
|
|
tool=false;
|
|
#ifdef TOOLS_ENABLED
|
|
source_changed_cache=false;
|
|
#endif
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
if (GDScriptLanguage::get_singleton()->lock) {
|
|
GDScriptLanguage::get_singleton()->lock->lock();
|
|
}
|
|
GDScriptLanguage::get_singleton()->script_list.add(&script_list);
|
|
|
|
if (GDScriptLanguage::get_singleton()->lock) {
|
|
GDScriptLanguage::get_singleton()->lock->unlock();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
GDScript::~GDScript() {
|
|
for (Map<StringName,GDFunction*>::Element *E=member_functions.front();E;E=E->next()) {
|
|
memdelete( E->get() );
|
|
}
|
|
|
|
for (Map<StringName,Ref<GDScript> >::Element *E=subclasses.front();E;E=E->next()) {
|
|
E->get()->_owner=NULL; //bye, you are no longer owned cause I died
|
|
}
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
if (GDScriptLanguage::get_singleton()->lock) {
|
|
GDScriptLanguage::get_singleton()->lock->lock();
|
|
}
|
|
GDScriptLanguage::get_singleton()->script_list.remove(&script_list);
|
|
|
|
if (GDScriptLanguage::get_singleton()->lock) {
|
|
GDScriptLanguage::get_singleton()->lock->unlock();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//////////////////////////////
|
|
// INSTANCE //
|
|
//////////////////////////////
|
|
|
|
|
|
bool GDInstance::set(const StringName& p_name, const Variant& p_value) {
|
|
|
|
//member
|
|
{
|
|
const Map<StringName,GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name);
|
|
if (E) {
|
|
if (E->get().setter) {
|
|
const Variant *val=&p_value;
|
|
Variant::CallError err;
|
|
call(E->get().setter,&val,1,err);
|
|
if (err.error==Variant::CallError::CALL_OK) {
|
|
return true; //function exists, call was successful
|
|
}
|
|
}
|
|
else
|
|
members[E->get().index] = p_value;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
GDScript *sptr=script.ptr();
|
|
while(sptr) {
|
|
|
|
|
|
Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._set);
|
|
if (E) {
|
|
|
|
Variant name=p_name;
|
|
const Variant *args[2]={&name,&p_value};
|
|
|
|
Variant::CallError err;
|
|
Variant ret = E->get()->call(this,(const Variant**)args,2,err);
|
|
if (err.error==Variant::CallError::CALL_OK && ret.get_type()==Variant::BOOL && ret.operator bool())
|
|
return true;
|
|
}
|
|
sptr = sptr->_base;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool GDInstance::get(const StringName& p_name, Variant &r_ret) const {
|
|
|
|
|
|
|
|
const GDScript *sptr=script.ptr();
|
|
while(sptr) {
|
|
|
|
{
|
|
const Map<StringName,GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name);
|
|
if (E) {
|
|
if (E->get().getter) {
|
|
Variant::CallError err;
|
|
r_ret=const_cast<GDInstance*>(this)->call(E->get().getter,NULL,0,err);
|
|
if (err.error==Variant::CallError::CALL_OK) {
|
|
return true;
|
|
}
|
|
}
|
|
r_ret=members[E->get().index];
|
|
return true; //index found
|
|
|
|
}
|
|
}
|
|
|
|
{
|
|
|
|
const GDScript *sl = sptr;
|
|
while(sl) {
|
|
const Map<StringName,Variant>::Element *E = sl->constants.find(p_name);
|
|
if (E) {
|
|
r_ret=E->get();
|
|
return true; //index found
|
|
|
|
}
|
|
sl=sl->_base;
|
|
}
|
|
}
|
|
|
|
{
|
|
const Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get);
|
|
if (E) {
|
|
|
|
Variant name=p_name;
|
|
const Variant *args[1]={&name};
|
|
|
|
Variant::CallError err;
|
|
Variant ret = const_cast<GDFunction*>(E->get())->call(const_cast<GDInstance*>(this),(const Variant**)args,1,err);
|
|
if (err.error==Variant::CallError::CALL_OK && ret.get_type()!=Variant::NIL) {
|
|
r_ret=ret;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
sptr = sptr->_base;
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
Variant::Type GDInstance::get_property_type(const StringName& p_name,bool *r_is_valid) const {
|
|
|
|
|
|
const GDScript *sptr=script.ptr();
|
|
while(sptr) {
|
|
|
|
if (sptr->member_info.has(p_name)) {
|
|
if (r_is_valid)
|
|
*r_is_valid=true;
|
|
return sptr->member_info[p_name].type;
|
|
}
|
|
sptr = sptr->_base;
|
|
}
|
|
|
|
if (r_is_valid)
|
|
*r_is_valid=false;
|
|
return Variant::NIL;
|
|
}
|
|
|
|
void GDInstance::get_property_list(List<PropertyInfo> *p_properties) const {
|
|
// exported members, not doen yet!
|
|
|
|
const GDScript *sptr=script.ptr();
|
|
List<PropertyInfo> props;
|
|
|
|
while(sptr) {
|
|
|
|
|
|
const Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get_property_list);
|
|
if (E) {
|
|
|
|
|
|
Variant::CallError err;
|
|
Variant ret = const_cast<GDFunction*>(E->get())->call(const_cast<GDInstance*>(this),NULL,0,err);
|
|
if (err.error==Variant::CallError::CALL_OK) {
|
|
|
|
if (ret.get_type()!=Variant::ARRAY) {
|
|
|
|
ERR_EXPLAIN("Wrong type for _get_property list, must be an array of dictionaries.");
|
|
ERR_FAIL();
|
|
}
|
|
Array arr = ret;
|
|
for(int i=0;i<arr.size();i++) {
|
|
|
|
Dictionary d = arr[i];
|
|
ERR_CONTINUE(!d.has("name"));
|
|
ERR_CONTINUE(!d.has("type"));
|
|
PropertyInfo pinfo;
|
|
pinfo.type = Variant::Type( d["type"].operator int());
|
|
ERR_CONTINUE(pinfo.type<0 || pinfo.type>=Variant::VARIANT_MAX );
|
|
pinfo.name = d["name"];
|
|
ERR_CONTINUE(pinfo.name=="");
|
|
if (d.has("hint"))
|
|
pinfo.hint=PropertyHint(d["hint"].operator int());
|
|
if (d.has("hint_string"))
|
|
pinfo.hint_string=d["hint_string"];
|
|
if (d.has("usage"))
|
|
pinfo.usage=d["usage"];
|
|
|
|
props.push_back(pinfo);
|
|
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
//instance a fake script for editing the values
|
|
|
|
Vector<_GDScriptMemberSort> msort;
|
|
for(Map<StringName,PropertyInfo>::Element *E=sptr->member_info.front();E;E=E->next()) {
|
|
|
|
_GDScriptMemberSort ms;
|
|
ERR_CONTINUE(!sptr->member_indices.has(E->key()));
|
|
ms.index=sptr->member_indices[E->key()].index;
|
|
ms.name=E->key();
|
|
msort.push_back(ms);
|
|
|
|
}
|
|
|
|
msort.sort();
|
|
msort.invert();
|
|
for(int i=0;i<msort.size();i++) {
|
|
|
|
props.push_front(sptr->member_info[msort[i].name]);
|
|
|
|
}
|
|
#if 0
|
|
if (sptr->member_functions.has("_get_property_list")) {
|
|
|
|
Variant::CallError err;
|
|
GDFunction *f = const_cast<GDFunction*>(sptr->member_functions["_get_property_list"]);
|
|
Variant plv = f->call(const_cast<GDInstance*>(this),NULL,0,err);
|
|
|
|
if (plv.get_type()!=Variant::ARRAY) {
|
|
|
|
ERR_PRINT("_get_property_list: expected array returned");
|
|
} else {
|
|
|
|
Array pl=plv;
|
|
|
|
for(int i=0;i<pl.size();i++) {
|
|
|
|
Dictionary p = pl[i];
|
|
PropertyInfo pinfo;
|
|
if (!p.has("name")) {
|
|
ERR_PRINT("_get_property_list: expected 'name' key of type string.")
|
|
continue;
|
|
}
|
|
if (!p.has("type")) {
|
|
ERR_PRINT("_get_property_list: expected 'type' key of type integer.")
|
|
continue;
|
|
}
|
|
pinfo.name=p["name"];
|
|
pinfo.type=Variant::Type(int(p["type"]));
|
|
if (p.has("hint"))
|
|
pinfo.hint=PropertyHint(int(p["hint"]));
|
|
if (p.has("hint_string"))
|
|
pinfo.hint_string=p["hint_string"];
|
|
if (p.has("usage"))
|
|
pinfo.usage=p["usage"];
|
|
|
|
|
|
props.push_back(pinfo);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
sptr = sptr->_base;
|
|
}
|
|
|
|
//props.invert();
|
|
|
|
for (List<PropertyInfo>::Element *E=props.front();E;E=E->next()) {
|
|
|
|
p_properties->push_back(E->get());
|
|
}
|
|
}
|
|
|
|
void GDInstance::get_method_list(List<MethodInfo> *p_list) const {
|
|
|
|
const GDScript *sptr=script.ptr();
|
|
while(sptr) {
|
|
|
|
for (Map<StringName,GDFunction*>::Element *E = sptr->member_functions.front();E;E=E->next()) {
|
|
|
|
MethodInfo mi;
|
|
mi.name=E->key();
|
|
mi.flags|=METHOD_FLAG_FROM_SCRIPT;
|
|
for(int i=0;i<E->get()->get_argument_count();i++)
|
|
mi.arguments.push_back(PropertyInfo(Variant::NIL,"arg"+itos(i)));
|
|
p_list->push_back(mi);
|
|
}
|
|
sptr = sptr->_base;
|
|
}
|
|
|
|
}
|
|
|
|
bool GDInstance::has_method(const StringName& p_method) const {
|
|
|
|
const GDScript *sptr=script.ptr();
|
|
while(sptr) {
|
|
const Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method);
|
|
if (E)
|
|
return true;
|
|
sptr = sptr->_base;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
Variant GDInstance::call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error) {
|
|
|
|
//printf("calling %ls:%i method %ls\n", script->get_path().c_str(), -1, String(p_method).c_str());
|
|
|
|
GDScript *sptr=script.ptr();
|
|
while(sptr) {
|
|
Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method);
|
|
if (E) {
|
|
return E->get()->call(this,p_args,p_argcount,r_error);
|
|
}
|
|
sptr = sptr->_base;
|
|
}
|
|
r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
return Variant();
|
|
}
|
|
|
|
void GDInstance::call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount) {
|
|
|
|
GDScript *sptr=script.ptr();
|
|
Variant::CallError ce;
|
|
|
|
while(sptr) {
|
|
Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method);
|
|
if (E) {
|
|
E->get()->call(this,p_args,p_argcount,ce);
|
|
}
|
|
sptr = sptr->_base;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
void GDInstance::_ml_call_reversed(GDScript *sptr,const StringName& p_method,const Variant** p_args,int p_argcount) {
|
|
|
|
if (sptr->_base)
|
|
_ml_call_reversed(sptr->_base,p_method,p_args,p_argcount);
|
|
|
|
Variant::CallError ce;
|
|
|
|
Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method);
|
|
if (E) {
|
|
E->get()->call(this,p_args,p_argcount,ce);
|
|
}
|
|
|
|
}
|
|
|
|
void GDInstance::call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount) {
|
|
|
|
if (script.ptr()) {
|
|
_ml_call_reversed(script.ptr(),p_method,p_args,p_argcount);
|
|
}
|
|
}
|
|
|
|
void GDInstance::notification(int p_notification) {
|
|
|
|
//notification is not virutal, it gets called at ALL levels just like in C.
|
|
Variant value=p_notification;
|
|
const Variant *args[1]={&value };
|
|
|
|
GDScript *sptr=script.ptr();
|
|
while(sptr) {
|
|
Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._notification);
|
|
if (E) {
|
|
Variant::CallError err;
|
|
E->get()->call(this,args,1,err);
|
|
if (err.error!=Variant::CallError::CALL_OK) {
|
|
//print error about notification call
|
|
|
|
}
|
|
}
|
|
sptr = sptr->_base;
|
|
}
|
|
|
|
}
|
|
|
|
Ref<Script> GDInstance::get_script() const {
|
|
|
|
return script;
|
|
}
|
|
|
|
ScriptLanguage *GDInstance::get_language() {
|
|
|
|
return GDScriptLanguage::get_singleton();
|
|
}
|
|
|
|
void GDInstance::reload_members() {
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
|
|
members.resize(script->member_indices.size()); //resize
|
|
|
|
Vector<Variant> new_members;
|
|
new_members.resize(script->member_indices.size());
|
|
|
|
//pass the values to the new indices
|
|
for(Map<StringName,GDScript::MemberInfo>::Element *E=script->member_indices.front();E;E=E->next()) {
|
|
|
|
if (member_indices_cache.has(E->key())) {
|
|
Variant value = members[member_indices_cache[E->key()]];
|
|
new_members[E->get().index]=value;
|
|
}
|
|
|
|
}
|
|
|
|
//apply
|
|
members=new_members;
|
|
|
|
//pass the values to the new indices
|
|
member_indices_cache.clear();
|
|
for(Map<StringName,GDScript::MemberInfo>::Element *E=script->member_indices.front();E;E=E->next()) {
|
|
|
|
member_indices_cache[E->key()]=E->get().index;
|
|
}
|
|
|
|
#endif
|
|
}
|
|
|
|
GDInstance::GDInstance() {
|
|
owner=NULL;
|
|
base_ref=false;
|
|
}
|
|
|
|
GDInstance::~GDInstance() {
|
|
if (script.is_valid() && owner) {
|
|
script->instances.erase(owner);
|
|
}
|
|
}
|
|
|
|
/************* SCRIPT LANGUAGE **************/
|
|
/************* SCRIPT LANGUAGE **************/
|
|
/************* SCRIPT LANGUAGE **************/
|
|
/************* SCRIPT LANGUAGE **************/
|
|
/************* SCRIPT LANGUAGE **************/
|
|
|
|
GDScriptLanguage *GDScriptLanguage::singleton=NULL;
|
|
|
|
|
|
String GDScriptLanguage::get_name() const {
|
|
|
|
return "GDScript";
|
|
}
|
|
|
|
/* LANGUAGE FUNCTIONS */
|
|
|
|
void GDScriptLanguage::_add_global(const StringName& p_name,const Variant& p_value) {
|
|
|
|
|
|
if (globals.has(p_name)) {
|
|
//overwrite existing
|
|
global_array[globals[p_name]]=p_value;
|
|
return;
|
|
}
|
|
globals[p_name]=global_array.size();
|
|
global_array.push_back(p_value);
|
|
_global_array=global_array.ptr();
|
|
}
|
|
|
|
void GDScriptLanguage::add_global_constant(const StringName& p_variable,const Variant& p_value) {
|
|
|
|
_add_global(p_variable,p_value);
|
|
}
|
|
|
|
|
|
void GDScriptLanguage::init() {
|
|
|
|
|
|
//populate global constants
|
|
int gcc=GlobalConstants::get_global_constant_count();
|
|
for(int i=0;i<gcc;i++) {
|
|
|
|
_add_global(StaticCString::create(GlobalConstants::get_global_constant_name(i)),GlobalConstants::get_global_constant_value(i));
|
|
}
|
|
|
|
_add_global(StaticCString::create("PI"),Math_PI);
|
|
|
|
//populate native classes
|
|
|
|
List<StringName> class_list;
|
|
ObjectTypeDB::get_type_list(&class_list);
|
|
for(List<StringName>::Element *E=class_list.front();E;E=E->next()) {
|
|
|
|
StringName n = E->get();
|
|
String s = String(n);
|
|
if (s.begins_with("_"))
|
|
n=s.substr(1,s.length());
|
|
|
|
if (globals.has(n))
|
|
continue;
|
|
Ref<GDNativeClass> nc = memnew( GDNativeClass(E->get()) );
|
|
_add_global(n,nc);
|
|
}
|
|
|
|
//populate singletons
|
|
|
|
List<Globals::Singleton> singletons;
|
|
Globals::get_singleton()->get_singletons(&singletons);
|
|
for(List<Globals::Singleton>::Element *E=singletons.front();E;E=E->next()) {
|
|
|
|
_add_global(E->get().name,E->get().ptr);
|
|
}
|
|
}
|
|
|
|
String GDScriptLanguage::get_type() const {
|
|
|
|
return "GDScript";
|
|
}
|
|
String GDScriptLanguage::get_extension() const {
|
|
|
|
return "gd";
|
|
}
|
|
Error GDScriptLanguage::execute_file(const String& p_path) {
|
|
|
|
// ??
|
|
return OK;
|
|
}
|
|
void GDScriptLanguage::finish() {
|
|
|
|
|
|
}
|
|
|
|
void GDScriptLanguage::profiling_start() {
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
if (lock) {
|
|
lock->lock();
|
|
}
|
|
|
|
SelfList<GDFunction> *elem=function_list.first();
|
|
while(elem) {
|
|
elem->self()->profile.call_count=0;
|
|
elem->self()->profile.self_time=0;
|
|
elem->self()->profile.total_time=0;
|
|
elem->self()->profile.frame_call_count=0;
|
|
elem->self()->profile.frame_self_time=0;
|
|
elem->self()->profile.frame_total_time=0;
|
|
elem->self()->profile.last_frame_call_count=0;
|
|
elem->self()->profile.last_frame_self_time=0;
|
|
elem->self()->profile.last_frame_total_time=0;
|
|
elem=elem->next();
|
|
}
|
|
|
|
profiling=true;
|
|
if (lock) {
|
|
lock->unlock();
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
void GDScriptLanguage::profiling_stop() {
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
if (lock) {
|
|
lock->lock();
|
|
}
|
|
|
|
profiling=false;
|
|
if (lock) {
|
|
lock->unlock();
|
|
}
|
|
|
|
#endif
|
|
}
|
|
|
|
int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr,int p_info_max) {
|
|
|
|
int current=0;
|
|
#ifdef DEBUG_ENABLED
|
|
if (lock) {
|
|
lock->lock();
|
|
}
|
|
|
|
|
|
SelfList<GDFunction> *elem=function_list.first();
|
|
while(elem) {
|
|
if (current>=p_info_max)
|
|
break;
|
|
p_info_arr[current].call_count=elem->self()->profile.call_count;
|
|
p_info_arr[current].self_time=elem->self()->profile.self_time;
|
|
p_info_arr[current].total_time=elem->self()->profile.total_time;
|
|
p_info_arr[current].signature=elem->self()->profile.signature;
|
|
elem=elem->next();
|
|
current++;
|
|
}
|
|
|
|
|
|
|
|
if (lock) {
|
|
lock->unlock();
|
|
}
|
|
|
|
|
|
#endif
|
|
|
|
return current;
|
|
|
|
|
|
}
|
|
|
|
int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr,int p_info_max) {
|
|
|
|
int current=0;
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
if (lock) {
|
|
lock->lock();
|
|
}
|
|
|
|
|
|
SelfList<GDFunction> *elem=function_list.first();
|
|
while(elem) {
|
|
if (current>=p_info_max)
|
|
break;
|
|
if (elem->self()->profile.last_frame_call_count>0) {
|
|
p_info_arr[current].call_count=elem->self()->profile.last_frame_call_count;
|
|
p_info_arr[current].self_time=elem->self()->profile.last_frame_self_time;
|
|
p_info_arr[current].total_time=elem->self()->profile.last_frame_total_time;
|
|
p_info_arr[current].signature=elem->self()->profile.signature;
|
|
//print_line(String(elem->self()->profile.signature)+": "+itos(elem->self()->profile.last_frame_call_count));
|
|
current++;
|
|
}
|
|
elem=elem->next();
|
|
|
|
}
|
|
|
|
|
|
if (lock) {
|
|
lock->unlock();
|
|
}
|
|
|
|
|
|
#endif
|
|
|
|
return current;
|
|
|
|
}
|
|
|
|
|
|
struct GDScriptDepSort {
|
|
|
|
//must support sorting so inheritance works properly (parent must be reloaded first)
|
|
bool operator()(const Ref<GDScript> &A, const Ref<GDScript>& B) const {
|
|
|
|
if (A==B)
|
|
return false; //shouldn't happen but..
|
|
const GDScript *I=B->get_base().ptr();
|
|
while(I) {
|
|
if (I==A.ptr()) {
|
|
// A is a base of B
|
|
return true;
|
|
}
|
|
|
|
I=I->get_base().ptr();
|
|
}
|
|
|
|
return false; //not a base
|
|
}
|
|
};
|
|
|
|
void GDScriptLanguage::reload_all_scripts() {
|
|
|
|
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
print_line("RELOAD ALL SCRIPTS");
|
|
if (lock) {
|
|
lock->lock();
|
|
}
|
|
|
|
List<Ref<GDScript> > scripts;
|
|
|
|
SelfList<GDScript> *elem=script_list.first();
|
|
while(elem) {
|
|
if (elem->self()->get_path().is_resource_file()) {
|
|
print_line("FOUND: "+elem->self()->get_path());
|
|
scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
|
|
}
|
|
elem=elem->next();
|
|
}
|
|
|
|
if (lock) {
|
|
lock->unlock();
|
|
}
|
|
|
|
//as scripts are going to be reloaded, must proceed without locking here
|
|
|
|
scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order
|
|
|
|
for(List<Ref<GDScript> >::Element *E=scripts.front();E;E=E->next()) {
|
|
|
|
print_line("RELOADING: "+E->get()->get_path());
|
|
E->get()->load_source_code(E->get()->get_path());
|
|
E->get()->reload(true);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
void GDScriptLanguage::reload_tool_script(const Ref<Script>& p_script,bool p_soft_reload) {
|
|
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
|
|
if (lock) {
|
|
lock->lock();
|
|
}
|
|
|
|
List<Ref<GDScript> > scripts;
|
|
|
|
SelfList<GDScript> *elem=script_list.first();
|
|
while(elem) {
|
|
if (elem->self()->get_path().is_resource_file()) {
|
|
|
|
scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
|
|
}
|
|
elem=elem->next();
|
|
}
|
|
|
|
if (lock) {
|
|
lock->unlock();
|
|
}
|
|
|
|
//when someone asks you why dynamically typed languages are easier to write....
|
|
|
|
Map< Ref<GDScript>, Map<ObjectID,List<Pair<StringName,Variant> > > > to_reload;
|
|
|
|
//as scripts are going to be reloaded, must proceed without locking here
|
|
|
|
scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order
|
|
|
|
for(List<Ref<GDScript> >::Element *E=scripts.front();E;E=E->next()) {
|
|
|
|
bool reload = E->get()==p_script || to_reload.has(E->get()->get_base());
|
|
|
|
if (!reload)
|
|
continue;
|
|
|
|
to_reload.insert(E->get(),Map<ObjectID,List<Pair<StringName,Variant> > >());
|
|
|
|
if (!p_soft_reload) {
|
|
|
|
//save state and remove script from instances
|
|
Map<ObjectID,List<Pair<StringName,Variant> > >& map = to_reload[E->get()];
|
|
|
|
while(E->get()->instances.front()) {
|
|
Object *obj = E->get()->instances.front()->get();
|
|
//save instance info
|
|
List<Pair<StringName,Variant> > state;
|
|
if (obj->get_script_instance()) {
|
|
|
|
obj->get_script_instance()->get_property_state(state);
|
|
map[obj->get_instance_ID()]=state;
|
|
obj->set_script(RefPtr());
|
|
}
|
|
}
|
|
|
|
//same thing for placeholders
|
|
#ifdef TOOLS_ENABLED
|
|
|
|
while(E->get()->placeholders.size()) {
|
|
|
|
Object *obj = E->get()->placeholders.front()->get()->get_owner();
|
|
//save instance info
|
|
List<Pair<StringName,Variant> > state;
|
|
if (obj->get_script_instance()) {
|
|
|
|
obj->get_script_instance()->get_property_state(state);
|
|
map[obj->get_instance_ID()]=state;
|
|
obj->set_script(RefPtr());
|
|
}
|
|
}
|
|
#endif
|
|
|
|
for(Map<ObjectID,List<Pair<StringName,Variant> > >::Element *F=E->get()->pending_reload_state.front();F;F=F->next()) {
|
|
map[F->key()]=F->get(); //pending to reload, use this one instead
|
|
}
|
|
}
|
|
}
|
|
|
|
for(Map< Ref<GDScript>, Map<ObjectID,List<Pair<StringName,Variant> > > >::Element *E=to_reload.front();E;E=E->next()) {
|
|
|
|
Ref<GDScript> scr = E->key();
|
|
scr->reload(p_soft_reload);
|
|
|
|
//restore state if saved
|
|
for (Map<ObjectID,List<Pair<StringName,Variant> > >::Element *F=E->get().front();F;F=F->next()) {
|
|
|
|
Object *obj = ObjectDB::get_instance(F->key());
|
|
if (!obj)
|
|
continue;
|
|
|
|
if (!p_soft_reload) {
|
|
//clear it just in case (may be a pending reload state)
|
|
obj->set_script(RefPtr());
|
|
}
|
|
obj->set_script(scr.get_ref_ptr());
|
|
if (!obj->get_script_instance()) {
|
|
//failed, save reload state for next time if not saved
|
|
if (!scr->pending_reload_state.has(obj->get_instance_ID())) {
|
|
scr->pending_reload_state[obj->get_instance_ID()]=F->get();
|
|
}
|
|
continue;
|
|
}
|
|
|
|
for (List<Pair<StringName,Variant> >::Element *G=F->get().front();G;G=G->next()) {
|
|
obj->get_script_instance()->set(G->get().first,G->get().second);
|
|
}
|
|
|
|
scr->pending_reload_state.erase(obj->get_instance_ID()); //as it reloaded, remove pending state
|
|
}
|
|
|
|
//if instance states were saved, set them!
|
|
}
|
|
|
|
|
|
#endif
|
|
}
|
|
|
|
void GDScriptLanguage::frame() {
|
|
|
|
// print_line("calls: "+itos(calls));
|
|
calls=0;
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
if (profiling) {
|
|
if (lock) {
|
|
lock->lock();
|
|
}
|
|
|
|
SelfList<GDFunction> *elem=function_list.first();
|
|
while(elem) {
|
|
elem->self()->profile.last_frame_call_count=elem->self()->profile.frame_call_count;
|
|
elem->self()->profile.last_frame_self_time=elem->self()->profile.frame_self_time;
|
|
elem->self()->profile.last_frame_total_time=elem->self()->profile.frame_total_time;
|
|
elem->self()->profile.frame_call_count=0;
|
|
elem->self()->profile.frame_self_time=0;
|
|
elem->self()->profile.frame_total_time=0;
|
|
elem=elem->next();
|
|
}
|
|
|
|
|
|
if (lock) {
|
|
lock->unlock();
|
|
}
|
|
}
|
|
|
|
#endif
|
|
}
|
|
|
|
/* EDITOR FUNCTIONS */
|
|
void GDScriptLanguage::get_reserved_words(List<String> *p_words) const {
|
|
|
|
static const char *_reserved_words[]={
|
|
// operators
|
|
"and",
|
|
"in",
|
|
"not",
|
|
"or",
|
|
// types and values
|
|
"false",
|
|
"float",
|
|
"int",
|
|
"bool",
|
|
"null",
|
|
"PI",
|
|
"self",
|
|
"true",
|
|
// functions
|
|
"assert",
|
|
"breakpoint",
|
|
"class",
|
|
"extends",
|
|
"func",
|
|
"preload",
|
|
"setget",
|
|
"signal",
|
|
"tool",
|
|
"yield",
|
|
// var
|
|
"const",
|
|
"enum",
|
|
"export",
|
|
"onready",
|
|
"static",
|
|
"var",
|
|
// control flow
|
|
"break",
|
|
"continue",
|
|
"if",
|
|
"elif",
|
|
"else",
|
|
"for",
|
|
"pass",
|
|
"return",
|
|
"while",
|
|
0};
|
|
|
|
|
|
const char **w=_reserved_words;
|
|
|
|
|
|
while (*w) {
|
|
|
|
p_words->push_back(*w);
|
|
w++;
|
|
}
|
|
|
|
for(int i=0;i<GDFunctions::FUNC_MAX;i++) {
|
|
p_words->push_back(GDFunctions::get_func_name(GDFunctions::Function(i)));
|
|
}
|
|
|
|
}
|
|
|
|
GDScriptLanguage::GDScriptLanguage() {
|
|
|
|
calls=0;
|
|
ERR_FAIL_COND(singleton);
|
|
singleton=this;
|
|
strings._init = StaticCString::create("_init");
|
|
strings._notification = StaticCString::create("_notification");
|
|
strings._set= StaticCString::create("_set");
|
|
strings._get= StaticCString::create("_get");
|
|
strings._get_property_list= StaticCString::create("_get_property_list");
|
|
strings._script_source=StaticCString::create("script/source");
|
|
_debug_parse_err_line=-1;
|
|
_debug_parse_err_file="";
|
|
|
|
#ifdef NO_THREADS
|
|
lock=NULL;
|
|
#else
|
|
lock = Mutex::create();
|
|
#endif
|
|
profiling=false;
|
|
script_frame_time=0;
|
|
|
|
_debug_call_stack_pos=0;
|
|
int dmcs=GLOBAL_DEF("debug/script_max_call_stack",1024);
|
|
if (ScriptDebugger::get_singleton()) {
|
|
//debugging enabled!
|
|
|
|
_debug_max_call_stack = dmcs;
|
|
if (_debug_max_call_stack<1024)
|
|
_debug_max_call_stack=1024;
|
|
_call_stack = memnew_arr( CallLevel, _debug_max_call_stack+1 );
|
|
|
|
} else {
|
|
_debug_max_call_stack=0;
|
|
_call_stack=NULL;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
GDScriptLanguage::~GDScriptLanguage() {
|
|
|
|
|
|
if (lock) {
|
|
memdelete(lock);
|
|
lock=NULL;
|
|
}
|
|
if (_call_stack) {
|
|
memdelete_arr(_call_stack);
|
|
}
|
|
singleton=NULL;
|
|
}
|
|
|
|
/*************** RESOURCE ***************/
|
|
|
|
RES ResourceFormatLoaderGDScript::load(const String &p_path, const String& p_original_path, Error *r_error) {
|
|
|
|
if (r_error)
|
|
*r_error=ERR_FILE_CANT_OPEN;
|
|
|
|
GDScript *script = memnew( GDScript );
|
|
|
|
Ref<GDScript> scriptres(script);
|
|
|
|
if (p_path.ends_with(".gde") || p_path.ends_with(".gdc")) {
|
|
|
|
script->set_script_path(p_original_path); // script needs this.
|
|
script->set_path(p_original_path);
|
|
Error err = script->load_byte_code(p_path);
|
|
|
|
|
|
if (err!=OK) {
|
|
|
|
ERR_FAIL_COND_V(err!=OK, RES());
|
|
}
|
|
|
|
} else {
|
|
Error err = script->load_source_code(p_path);
|
|
|
|
if (err!=OK) {
|
|
|
|
ERR_FAIL_COND_V(err!=OK, RES());
|
|
}
|
|
|
|
script->set_script_path(p_original_path); // script needs this.
|
|
script->set_path(p_original_path);
|
|
//script->set_name(p_path.get_file());
|
|
|
|
script->reload();
|
|
}
|
|
if (r_error)
|
|
*r_error=OK;
|
|
|
|
return scriptres;
|
|
}
|
|
void ResourceFormatLoaderGDScript::get_recognized_extensions(List<String> *p_extensions) const {
|
|
|
|
p_extensions->push_back("gd");
|
|
p_extensions->push_back("gdc");
|
|
p_extensions->push_back("gde");
|
|
}
|
|
|
|
bool ResourceFormatLoaderGDScript::handles_type(const String& p_type) const {
|
|
|
|
return (p_type=="Script" || p_type=="GDScript");
|
|
}
|
|
|
|
String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) const {
|
|
|
|
String el = p_path.extension().to_lower();
|
|
if (el=="gd" || el=="gdc" || el=="gde")
|
|
return "GDScript";
|
|
return "";
|
|
}
|
|
|
|
|
|
Error ResourceFormatSaverGDScript::save(const String &p_path,const RES& p_resource,uint32_t p_flags) {
|
|
|
|
Ref<GDScript> sqscr = p_resource;
|
|
ERR_FAIL_COND_V(sqscr.is_null(),ERR_INVALID_PARAMETER);
|
|
|
|
String source = sqscr->get_source_code();
|
|
|
|
Error err;
|
|
FileAccess *file = FileAccess::open(p_path,FileAccess::WRITE,&err);
|
|
|
|
|
|
if (err) {
|
|
|
|
ERR_FAIL_COND_V(err,err);
|
|
}
|
|
|
|
file->store_string(source);
|
|
if (file->get_error()!=OK && file->get_error()!=ERR_FILE_EOF) {
|
|
memdelete(file);
|
|
return ERR_CANT_CREATE;
|
|
}
|
|
file->close();
|
|
memdelete(file);
|
|
|
|
if (ScriptServer::is_reload_scripts_on_save_enabled()) {
|
|
GDScriptLanguage::get_singleton()->reload_tool_script(p_resource,false);
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
void ResourceFormatSaverGDScript::get_recognized_extensions(const RES& p_resource,List<String> *p_extensions) const {
|
|
|
|
if (p_resource->cast_to<GDScript>()) {
|
|
p_extensions->push_back("gd");
|
|
}
|
|
|
|
}
|
|
bool ResourceFormatSaverGDScript::recognize(const RES& p_resource) const {
|
|
|
|
return p_resource->cast_to<GDScript>()!=NULL;
|
|
}
|