virtualx-engine/tools/editor
Juan Linietsky 1cad087969 Making Godot Easier to Use..
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-Auto indenter in code editor, this makes it much easier to paste external code.
-Zoom in 2D viewport now uses the mouse pointer as reference.
-Obscure hack to see where code/line of GDScript in C++ backtrace.
-Fixed a bug where keys would get stuck on X11 if pressed simultaneously
-Added Api on IP singleton to request local IPs.
-Premultiplied alpha support when importing texture, editing PNGs and as a blend mode.
2014-05-24 01:35:47 -03:00
..
fileserver Lots of 3D improvements: 2014-05-04 22:50:23 -03:00
icons Add pan mode in 2d editor 2014-05-21 09:47:47 +08:00
io_plugins Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
plugins Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
animation_editor.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_editor.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
call_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
call_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
code_editor.cpp Added a setting to disable autocomplete popup and fixed the autocomplete timer to updated when the setting has changed 2014-05-22 00:01:11 +02:00
code_editor.h Added a setting to disable autocomplete popup and fixed the autocomplete timer to updated when the setting has changed 2014-05-22 00:01:11 +02:00
connections_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
connections_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
console.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
console.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
create_dialog.cpp -run script in editor 2014-02-20 23:01:44 -03:00
create_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
default_saver.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
default_saver.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
doc_code_font.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
doc_font.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
doc_title_font.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_data.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_data.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_dir_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_dir_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_file_system.cpp -Fixed a few bugs in Viewport 2014-04-10 00:18:27 -03:00
editor_file_system.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_fonts.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_fonts.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_help.cpp User can use '.METHOD' or 'METHOD(' to seach exact method in Search Classes dialog 2014-05-13 01:57:00 +08:00
editor_help.h Update EditorHelp to response help request other than class; Make sure EditorHelpSearch dialog popup with search results 2014-05-06 19:21:21 +08:00
editor_icons.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_import_export.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
editor_import_export.h -Added ATITC texture support 2014-02-26 10:08:17 -03:00
editor_log.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_log.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_node.cpp Merge pull request #410 from marynate/PR-hotkey-quit-to-pm 2014-05-20 20:46:07 -03:00
editor_node.h Another small fix 2014-05-04 23:33:31 -03:00
editor_path.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_path.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_reimport_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_reimport_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_run.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_run.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_run_native.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_run_native.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_run_script.cpp -run script in editor 2014-02-20 23:01:44 -03:00
editor_run_script.h -run script in editor 2014-02-20 23:01:44 -03:00
editor_selection.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_selection.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_settings.cpp Lots of 3D improvements: 2014-05-04 22:50:23 -03:00
editor_settings.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_shape_gizmos.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_shape_gizmos.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_sub_scene.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_sub_scene.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_vu.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_vu.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_type_cache.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_type_cache.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
groups_editor.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
groups_editor.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
import_settings.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
import_settings.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
optimized_save_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
optimized_save_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
output_strings.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
output_strings.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
pane_drag.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
pane_drag.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
progress_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
progress_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
project_export.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
project_export.h -Added ATITC texture support 2014-02-26 10:08:17 -03:00
project_manager.cpp Sort projects by last modified/accessed date in project manager 2014-05-01 19:31:24 +08:00
project_manager.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
project_settings.cpp -project settings are saved when changed 2014-02-15 21:16:33 -03:00
project_settings.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
property_editor.cpp Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
property_editor.h A bit of everything: 2014-05-14 01:22:15 -03:00
pvrtc_compress.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
pvrtc_compress.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
quick_open.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
quick_open.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
register_exporters.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
reparent_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
reparent_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
resources_dock.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
resources_dock.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
run_settings_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
run_settings_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_tree_dock.cpp Shift+Del to delete nodes without confirmation 2014-05-10 10:35:26 +08:00
scene_tree_dock.h Shift+Del to delete nodes without confirmation 2014-05-10 10:35:26 +08:00
scene_tree_editor.cpp Make visibility icon always last to display in scene tree 2014-05-09 00:20:46 +08:00
scene_tree_editor.h Add lock and group icon to scene tree editor 2014-05-08 13:46:10 +08:00
scenes.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scenes.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scenes_dock.cpp Instance button of SceneDock now working 2014-02-23 17:12:36 +08:00
scenes_dock.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_create_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_create_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_editor_debugger.cpp -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
script_editor_debugger.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub Add sCons dependency for editor_icons.cpp, so it's only re-generated when there're icon changes 2014-05-14 10:52:08 +08:00
settings_config_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
settings_config_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spatial_editor_gizmos.cpp Lots of 3D improvements: 2014-05-04 22:50:23 -03:00
spatial_editor_gizmos.h Lots of 3D improvements: 2014-05-04 22:50:23 -03:00