..
build_scripts
Use maximum zlib compression when generating editor translation headers
2021-10-29 19:07:48 +02:00
doc_classes
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
editor
BaseButton: Rename pressed
property to button_pressed
2022-01-23 22:15:09 +01:00
editor_templates
Add a GDScript template for VisualShaderNodeCustom
2022-01-06 12:06:33 +03:00
glue
Fix marshaling values of generic Godot Dictionary
2022-01-12 23:26:51 +01:00
icons
Optimize SVG using svgcleaner --multipass
2020-10-25 10:02:37 +01:00
mono_gd
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
utils
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
.editorconfig
Add a simple C# .editorconfig
2021-07-23 17:04:53 -04:00
.gitignore
__init__.py
class_db_api_json.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
class_db_api_json.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
config.py
Add support for the RISC-V architecture
2021-10-22 12:51:10 -05:00
csharp_script.cpp
Store panels and docks singletons in their own classes
2022-01-20 20:13:26 +01:00
csharp_script.h
Merge pull request #55679 from raulsntos/script_reload_fix
2022-01-16 11:56:39 +01:00
Directory.Build.props
Add C# source generator for a new ScriptPath attribute
2021-03-06 21:50:32 +01:00
godotsharp_defs.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godotsharp_dirs.cpp
[macOS] Fix self-contained mode, by looking for ._sc_
and writing data to the bundle directory instead of executable directory.
2022-01-13 21:29:22 +02:00
godotsharp_dirs.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
managed_callable.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
managed_callable.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
mono_gc_handle.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
mono_gc_handle.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
register_types.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
register_types.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
SCsub
Improve editor template workflow
2022-01-02 21:52:09 +01:00
SdkPackageVersions.props
Bump Godot.NET.Sdk and SourceGenerators versions
2021-12-05 15:56:18 +01:00
signal_awaiter_utils.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
signal_awaiter_utils.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00