virtualx-engine/platform/windows
Franco Eusébio Garcia 68e2cd8caa Added constant to retrieve Windows' Documents path
According to MSDN's
documentation (https://msdn.microsoft.com/en-us/library/windows/desktop/bb762181(v=vs.85).aspx),
CSIDL_PERSONAL represents the default path to Windows Document's folder:

"Previous to Version 6.0. The file system directory used to physically
store a user's common repository of documents. A typical path is
C:\Documents and Settings\username\My Documents. This should be
distinguished from the virtual My Documents folder in the namespace. To
access that virtual folder, use SHGetFolderLocation, which returns the
ITEMIDLIST for the virtual location, or refer to the technique described
in Managing the File System."
2016-02-07 15:54:25 -02:00
..
export Removed PE-bliss, win32 binares so far remain without icon, had many issues with it: 2016-02-04 20:03:03 -03:00
context_gl_win.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
context_gl_win.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
ctxgl_procaddr.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
ctxgl_procaddr.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
detect.py -removed buggy flags, makes mingw+32 bits+optimized work again, 2016-02-04 19:38:16 -03:00
godot.ico Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
godot_res.rc windows resource version thing 2015-12-20 13:43:08 -03:00
godot_win.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
joystick.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
joystick.h define XUSER_MAX_COUNT if not present 2016-01-05 01:16:10 +01:00
key_mapping_win.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
key_mapping_win.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
lang_table.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
logo.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
os_windows.cpp Added constant to retrieve Windows' Documents path 2016-02-07 15:54:25 -02:00
os_windows.h support horizontal mouse wheel, use in text editor 2016-02-04 17:16:22 +01:00
packet_peer_udp_winsock.cpp Fixed mistake where available buffer size would not be updated for each recvfrom-call in PacketPeerUDPWinsockPposix. 2015-11-19 19:06:01 +01:00
packet_peer_udp_winsock.h UDP Fixes 2014-11-13 00:53:12 -03:00
platform_config.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
SCsub Better fix for visual studio project generation. 2016-01-06 22:47:43 -07:00
stream_peer_winsock.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
stream_peer_winsock.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
tcp_server_winsock.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
tcp_server_winsock.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00