virtualx-engine/scene/2d
Rémi Verschelde dbf0137576 Style: Fix statements ending with ';;'
(cherry picked from commit f44ee891be)
2017-03-18 21:14:33 +01:00
..
animated_sprite.cpp Add the 'finished' signal to AnimatedSprite 2017-01-12 19:15:30 +01:00
animated_sprite.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
area_2d.cpp Style: Fix statements ending with ';;' 2017-03-18 21:14:33 +01:00
area_2d.h Fixes two problems with Area2D and remove_child() 2017-03-03 11:36:50 +01:00
back_buffer_copy.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
back_buffer_copy.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
camera_2d.cpp Added a few functions to make 2D split screen easier. 2017-01-12 20:53:03 +01:00
camera_2d.h Added a few functions to make 2D split screen easier. 2017-01-12 20:53:03 +01:00
canvas_item.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
canvas_item.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
canvas_modulate.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
canvas_modulate.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
collision_object_2d.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
collision_object_2d.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
collision_polygon_2d.cpp CollisionShape2D: Fix warning icon not updating. 2017-03-18 19:32:02 +01:00
collision_polygon_2d.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
collision_shape_2d.cpp CollisionShape2D: Fix warning icon not updating. 2017-03-18 19:32:02 +01:00
collision_shape_2d.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
joints_2d.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
joints_2d.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
light_2d.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
light_2d.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
light_occluder_2d.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
light_occluder_2d.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
navigation2d.cpp Style: Fix statements ending with ';;' 2017-03-18 21:14:33 +01:00
navigation2d.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
navigation_polygon.cpp Style: Fix statements ending with ';;' 2017-03-18 21:14:33 +01:00
navigation_polygon.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
node_2d.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
node_2d.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
parallax_background.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
parallax_background.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
parallax_layer.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
parallax_layer.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
particles_2d.cpp Particles2D: implement texture flip parameters. 2017-03-18 20:06:11 +01:00
particles_2d.h Add process mode option to Particles2D 2017-02-27 10:45:06 +01:00
path_2d.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
path_2d.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
path_texture.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
path_texture.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
physics_body_2d.cpp Fix KinematicBody2D wrong motion origin 2017-03-06 05:10:15 +01:00
physics_body_2d.h Fix KinematicBody2D wrong motion origin 2017-03-06 05:10:15 +01:00
polygon_2d.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
polygon_2d.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
position_2d.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
position_2d.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
ray_cast_2d.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
ray_cast_2d.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
remote_transform_2d.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
remote_transform_2d.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
sample_player_2d.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
sample_player_2d.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
screen_button.cpp Fixes for TouchScreenButton 2017-03-10 14:11:54 +01:00
screen_button.h Fixes for TouchScreenButton 2017-03-10 14:11:54 +01:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-02 22:28:28 +01:00
sound_player_2d.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
sound_player_2d.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
sprite.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
sprite.h Style: Fix statements ending with ';;' 2017-03-18 21:14:33 +01:00
tile_map.cpp Add Rect2 TileMap::get_used_rect(), closes #4390 2017-03-18 20:16:14 +01:00
tile_map.h Add Rect2 TileMap::get_used_rect(), closes #4390 2017-03-18 20:16:14 +01:00
visibility_notifier_2d.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
visibility_notifier_2d.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
y_sort.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
y_sort.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00