virtualx-engine/scene/resources
Saracen dd00452997 Merge branch 'master' of https://github.com/okamstudio/godot into shadow_color
Conflicts:
	drivers/gles2/shader_compiler_gles2.cpp
2015-11-18 23:18:10 +00:00
..
default_theme Merge pull request #2707 from akien-mga/master 2015-11-18 19:43:28 -03:00
animation.cpp -some changes by okam 2015-06-30 11:28:43 -03:00
animation.h -some changes by okam 2015-06-30 11:28:43 -03:00
audio_stream.cpp Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00
audio_stream.h Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00
audio_stream_resampled.cpp Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00
audio_stream_resampled.h Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00
baked_light.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
baked_light.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
bit_mask.cpp **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
bit_mask.h **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
bounds.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
bounds.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
box_shape.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
box_shape.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
canvas.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
canvas.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
capsule_shape.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
capsule_shape.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
capsule_shape_2d.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
capsule_shape_2d.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
circle_shape_2d.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
circle_shape_2d.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
color_ramp.cpp Inline get_color_at_offset(). Delete unnecessary check. 2015-05-28 00:11:54 +03:00
color_ramp.h Inline get_color_at_offset(). Delete unnecessary check. 2015-05-28 00:11:54 +03:00
concave_polygon_shape.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
concave_polygon_shape.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
concave_polygon_shape_2d.cpp *Polygon2D now updates on any modification in its point array. ShapeLine2D has now an editor. 2015-11-18 19:20:50 +01:00
concave_polygon_shape_2d.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
convex_polygon_shape.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
convex_polygon_shape.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
convex_polygon_shape_2d.cpp *Polygon2D now updates on any modification in its point array. ShapeLine2D has now an editor. 2015-11-18 19:20:50 +01:00
convex_polygon_shape_2d.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
curve.cpp -some cleanups 2015-04-30 10:06:18 -03:00
curve.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
environment.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
environment.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
event_stream.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
event_stream.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
font.cpp add bind method for create_from_fnt (load fnt made by BMFont) 2015-06-10 02:25:34 +09:00
font.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
gibberish_stream.cpp Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00
gibberish_stream.h Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00
height_map_shape.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
height_map_shape.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
material.cpp Bind missing FixedMaterial constants, fixes #2628 2015-10-19 08:03:29 -03:00
material.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
mesh.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
mesh.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
mesh_data_tool.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
mesh_data_tool.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
mesh_library.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
mesh_library.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
mikktspace.c Icons for many new types of nodes 2014-10-03 10:33:23 -03:00
mikktspace.h Icons for many new types of nodes 2014-10-03 10:33:23 -03:00
multimesh.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
multimesh.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
packed_scene.cpp -better integration of ndee's theme 2015-11-13 20:56:44 -03:00
packed_scene.h -fixes and more fixes to new scene system, seems stable now.. 2015-10-16 19:11:23 -03:00
plane_shape.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
plane_shape.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
polygon_path_finder.cpp changed PolygonPathFinder::get_closest_point to return the closest position inside, rather then the closest vertex 2015-02-01 09:23:31 -08:00
polygon_path_finder.h Misc Fixes 2014-06-27 23:21:45 -03:00
ray_shape.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
ray_shape.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
rectangle_shape_2d.cpp Add missing return so Visual Studio compiles 2015-09-22 05:59:10 +02:00
rectangle_shape_2d.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
rich_text.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
rich_text.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
room.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
room.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sample.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sample.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sample_library.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
sample_library.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_format_text.cpp Large improvements on scene packing and management 2015-10-10 09:09:09 -03:00
scene_format_text.h Large improvements on scene packing and management 2015-10-10 09:09:09 -03:00
scene_preloader.cpp -Fixes from source code analyzizer, closes #1768 2015-05-01 10:44:08 -03:00
scene_preloader.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
segment_shape_2d.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
segment_shape_2d.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
shader.cpp **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
shader.h **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
shader_graph.cpp Merge branch 'master' of https://github.com/okamstudio/godot into shadow_color 2015-11-18 23:18:10 +00:00
shader_graph.h Edit default values. WARNING!!! 2015-08-29 21:09:11 -03:00
shape.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
shape.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
shape_2d.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
shape_2d.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
shape_line_2d.cpp *Polygon2D now updates on any modification in its point array. ShapeLine2D has now an editor. 2015-11-18 19:20:50 +01:00
shape_line_2d.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
space_2d.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
space_2d.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sphere_shape.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
sphere_shape.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
style_box.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
style_box.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
surface_tool.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
surface_tool.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
texture.cpp -Ability to debug video memory usage 2015-10-21 09:50:44 -03:00
texture.h -Ability to debug video memory usage 2015-10-21 09:50:44 -03:00
theme.cpp **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
theme.h **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
tile_set.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
tile_set.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
video_stream.cpp Fixed theora playback. Removed theoraplayer. 2015-09-26 14:50:42 -03:00
video_stream.h ability to change audio track in theora video 2015-10-13 01:17:54 -03:00
volume.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
volume.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
world.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
world.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
world_2d.cpp Set World2D default angular damp per global physics_2d/default_angular_damp 2015-10-28 18:21:45 +01:00
world_2d.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00