virtualx-engine/drivers/gles3
Daniel Rakos de33ef2d1b Disable GI probe capturing lights with bake mode disabled
The bake mode property of lights previously didn't affect GI probes.
This change makes the GI probe ignore lights that have their bake mode
set to disabled.
2019-04-23 11:36:36 +02:00
..
shaders implemented texture_get_data() for TextureLayered 2019-01-23 16:12:29 +01:00
rasterizer_canvas_gles3.cpp Use transparent framebuffer only when set to transparent, closes #21827 2019-01-27 15:47:17 -03:00
rasterizer_canvas_gles3.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rasterizer_gles3.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rasterizer_gles3.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rasterizer_scene_gles3.cpp Do not use depth prepass if effects are disabled, fixes #25267 2019-01-25 15:58:07 -03:00
rasterizer_scene_gles3.h Fix #19633 by proper store to &ubo_data.shadow_matrix[1234]. 2019-01-19 10:25:01 +01:00
rasterizer_storage_gles3.cpp Disable GI probe capturing lights with bake mode disabled 2019-04-23 11:36:36 +02:00
rasterizer_storage_gles3.h Disable GI probe capturing lights with bake mode disabled 2019-04-23 11:36:36 +02:00
SCsub BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
shader_compiler_gles3.cpp Cleanup and identify ShaderCompilerGLES[23] differences 2019-01-28 19:28:00 +01:00
shader_compiler_gles3.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
shader_gles3.cpp Further fixes to avoid memory corruption, closes #25336 2019-01-26 10:47:04 -03:00
shader_gles3.h Properly dispose of custom shaders, closes #19300 2019-01-25 19:28:27 -03:00