blur_raster.glsl
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Use fullscreen tri instead of quad
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2023-08-05 17:09:06 -03:00 |
copy.glsl
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Optimizing glow behaviour
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2023-09-26 11:56:28 +02:00 |
cubemap_filter_raster.glsl
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Use fullscreen tri instead of quad
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2023-08-05 17:09:06 -03:00 |
specular_merge.glsl
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Use fullscreen tri instead of quad
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2023-08-05 17:09:06 -03:00 |
tonemap.glsl
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Merge pull request #80215 from clayjohn/HDR-2D
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2023-08-08 16:57:33 +02:00 |
vrs.glsl
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Use fullscreen tri instead of quad
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2023-08-05 17:09:06 -03:00 |