virtualx-engine/servers/audio/effects
Rémi Verschelde 7764151bc1 Rename properties unnecessarily using slash (/) in their names
This is a legacy of Godot 2 days before the inspector had support for groups.
"Properties" with a slash in their name can't be accessed from script unless
using `set()`/`get()` so they were not actual properties as far as script
languages are concerned.

Part of #17558.
2022-08-23 11:57:43 +02:00
..
audio_effect_amplify.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
audio_effect_amplify.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
audio_effect_capture.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
audio_effect_capture.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_chorus.cpp Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
audio_effect_chorus.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
audio_effect_compressor.cpp Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
audio_effect_compressor.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
audio_effect_delay.cpp Rename properties unnecessarily using slash (/) in their names 2022-08-23 11:57:43 +02:00
audio_effect_delay.h Rename properties unnecessarily using slash (/) in their names 2022-08-23 11:57:43 +02:00
audio_effect_distortion.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
audio_effect_distortion.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
audio_effect_eq.cpp Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
audio_effect_eq.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
audio_effect_filter.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
audio_effect_filter.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
audio_effect_limiter.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
audio_effect_limiter.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_panner.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_panner.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
audio_effect_phaser.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
audio_effect_phaser.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_pitch_shift.cpp Revert "PitchShift effect quality and performance tweaks for different pitch scale values" 2022-03-02 00:11:33 +01:00
audio_effect_pitch_shift.h Revert "PitchShift effect quality and performance tweaks for different pitch scale values" 2022-03-02 00:11:33 +01:00
audio_effect_record.cpp Rename AudioStreamSample to a more discoverable name 2022-07-28 13:53:36 -03:00
audio_effect_record.h Merge pull request #60957 from DeeJayLSP/sample_pcm 2022-07-28 19:51:08 +02:00
audio_effect_reverb.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
audio_effect_reverb.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
audio_effect_spectrum_analyzer.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
audio_effect_spectrum_analyzer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_effect_stereo_enhance.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
audio_effect_stereo_enhance.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
audio_stream_generator.cpp Implement BPM support 2022-07-23 07:31:17 +02:00
audio_stream_generator.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
eq_filter.cpp Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
eq_filter.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
reverb_filter.cpp Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
reverb_filter.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00