virtualx-engine/modules/opensimplex
Juan Linietsky d4d470bc97 Texture refactor
-Texture renamed to Texture2D
-TextureLayered as base now inherits 2Darray, cubemap and cubemap array
-Removed all references to flags in textures (they will go in the shader)
-Texture3D gone for now (will come back later done properly)
-Create base rasterizer for RenderDevice, RasterizerRD
2019-12-12 10:05:14 +01:00
..
doc_classes doc: Fix parsing of self-closing XML tags 2019-09-24 13:34:05 +02:00
icons Add support for creating editor icons per module 2019-06-28 23:42:26 +03:00
config.py
noise_texture.cpp Texture refactor 2019-12-12 10:05:14 +01:00
noise_texture.h Texture refactor 2019-12-12 10:05:14 +01:00
open_simplex_noise.cpp
open_simplex_noise.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
register_types.cpp
register_types.h
SCsub SCons: Always use env.Prepend for CPPPATH 2019-04-30 13:12:06 +02:00