virtualx-engine/modules/gridmap
Juan Linietsky d4d470bc97 Texture refactor
-Texture renamed to Texture2D
-TextureLayered as base now inherits 2Darray, cubemap and cubemap array
-Removed all references to flags in textures (they will go in the shader)
-Texture3D gone for now (will come back later done properly)
-Create base rasterizer for RenderDevice, RasterizerRD
2019-12-12 10:05:14 +01:00
..
doc_classes Merge pull request #33997 from akien-mga/doc-makerst-escape 2019-12-01 11:52:20 +01:00
icons Add support for creating editor icons per module 2019-06-28 23:42:26 +03:00
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
grid_map.cpp Remove deprecated theme property from GridMap 2019-11-27 14:40:43 +01:00
grid_map.h Remove deprecated theme property from GridMap 2019-11-27 14:40:43 +01:00
grid_map_editor_plugin.cpp Texture refactor 2019-12-12 10:05:14 +01:00
grid_map_editor_plugin.h Mesh preview now scales + grid update on cell size change 2019-10-21 23:11:30 +02:00
register_types.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00