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default_theme
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Merge pull request #13409 from YeldhamDev/textedit_disabled
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2017-12-06 23:42:54 +01:00 |
animation.cpp
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
animation.h
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
audio_stream_sample.cpp
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-Added ramp fadeout in AudioStreamPlayer, removes clips on audio restart
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2017-11-12 11:11:45 -03:00 |
audio_stream_sample.h
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Rename get_position => get_playback_position and seek_pos => seek on audio classes
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2017-09-23 16:55:00 +02:00 |
bit_mask.cpp
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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2017-11-25 00:09:40 -03:00 |
bit_mask.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
bounds.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
bounds.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
box_shape.cpp
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
box_shape.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
canvas.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
canvas.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
capsule_shape.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
capsule_shape.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
capsule_shape_2d.cpp
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Reworked how servers preallocate RIDs, should fix #10970
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2017-11-09 23:35:34 -03:00 |
capsule_shape_2d.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
circle_shape_2d.cpp
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Reworked how servers preallocate RIDs, should fix #10970
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2017-11-09 23:35:34 -03:00 |
circle_shape_2d.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
color_ramp.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
color_ramp.h
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Fix use of unitialized variables
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2017-09-02 01:59:26 +02:00 |
concave_polygon_shape.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
concave_polygon_shape.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
concave_polygon_shape_2d.cpp
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Reworked how servers preallocate RIDs, should fix #10970
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2017-11-09 23:35:34 -03:00 |
concave_polygon_shape_2d.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
convex_polygon_shape.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
convex_polygon_shape.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
convex_polygon_shape_2d.cpp
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Reworked how servers preallocate RIDs, should fix #10970
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2017-11-09 23:35:34 -03:00 |
convex_polygon_shape_2d.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
curve.cpp
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CurveEditor: fix can't edit right tangent
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2017-10-03 03:48:11 +07:00 |
curve.h
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
dynamic_font.cpp
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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2017-11-25 00:09:40 -03:00 |
dynamic_font.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
dynamic_font_stb.cpp
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fix: Updates dynamic_font_stb to use get_extension, and memnew
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2017-11-12 11:45:29 +01:00 |
dynamic_font_stb.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
environment.cpp
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Set ambient contribution by default to 1, fixes #11850
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2017-11-12 08:26:45 -03:00 |
environment.h
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Many fixes to SSAO, should be good now.
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2017-10-22 13:52:48 -03:00 |
font.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
font.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
material.cpp
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-Fix particles with size==0, closes #13931
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2017-12-06 19:51:13 -03:00 |
material.h
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-Fix particles with size==0, closes #13931
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2017-12-06 19:51:13 -03:00 |
mesh.cpp
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Fixed mesh importing when multiple materials are present
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2017-11-17 18:50:19 -06:00 |
mesh.h
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
mesh_data_tool.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
mesh_data_tool.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
mesh_library.cpp
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MeshLibrary: remove duplicated line
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2017-09-05 04:02:24 +07:00 |
mesh_library.h
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-Added an optimization so physics shapes are configured later, speeds up grid map loading and editing
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2017-09-03 14:54:15 -03:00 |
multimesh.cpp
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
multimesh.h
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
packed_scene.cpp
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Improve slang, especially in user-visible parts
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2017-12-05 15:41:38 +01:00 |
packed_scene.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
plane_shape.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
plane_shape.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
polygon_path_finder.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
polygon_path_finder.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
primitive_meshes.cpp
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Fix and rewrite folding logic, closes #14005, closes #13421
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2017-12-06 19:07:17 -03:00 |
primitive_meshes.h
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
ray_shape.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
ray_shape.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
rectangle_shape_2d.cpp
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Reworked how servers preallocate RIDs, should fix #10970
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2017-11-09 23:35:34 -03:00 |
rectangle_shape_2d.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
room.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
room.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
scene_format_text.cpp
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
scene_format_text.h
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Fix issues regarding reload of resources in imported scenes. Closes #10017
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2017-08-31 18:57:44 -03:00 |
SCsub
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Move other lone thirdparty files to thirdparty/misc
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2017-04-28 21:19:25 +02:00 |
segment_shape_2d.cpp
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Reworked how servers preallocate RIDs, should fix #10970
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2017-11-09 23:35:34 -03:00 |
segment_shape_2d.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
shader.cpp
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Remove junk output
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2017-10-13 12:40:19 +07:00 |
shader.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
shader_graph.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
shader_graph.h
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
shape.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
shape.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
shape_2d.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
shape_2d.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
shape_line_2d.cpp
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Reworked how servers preallocate RIDs, should fix #10970
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2017-11-09 23:35:34 -03:00 |
shape_line_2d.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
sky_box.cpp
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Renamed function arguments to keep them consistent between declaration and implementation
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2017-09-14 13:49:15 -04:00 |
sky_box.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
space_2d.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
space_2d.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
sphere_shape.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
sphere_shape.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
style_box.cpp
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[DOCS] Fix a few typos.
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2017-10-14 12:45:49 +02:00 |
style_box.h
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Renamed function arguments to keep them consistent between declaration and implementation
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2017-09-14 13:49:15 -04:00 |
surface_tool.cpp
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-Fixes to how collada generates tangents (use SurfaceTool), closes #9562
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2017-08-29 08:48:39 -03:00 |
surface_tool.h
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-Fixes to how collada generates tangents (use SurfaceTool), closes #9562
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2017-08-29 08:48:39 -03:00 |
texture.cpp
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Added a higher level wrapper for proxy texture
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2017-12-04 16:54:17 -03:00 |
texture.h
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Added a higher level wrapper for proxy texture
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2017-12-04 16:54:17 -03:00 |
theme.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
theme.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
tile_set.cpp
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Fix TileMap and TileSet ClassDB bindings
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2017-11-24 11:43:15 +07:00 |
tile_set.h
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Implement auto-tiling
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2017-11-20 06:27:47 -03:00 |
video_stream.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
video_stream.h
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Merge pull request #12014 from hi-ogawa/fix-video-playback
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2017-11-13 19:57:18 +01:00 |
world.cpp
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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2017-11-25 00:09:40 -03:00 |
world.h
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
world_2d.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
world_2d.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |