virtualx-engine/scene
reduz e4e3f7d157
Add a signal to notify when children nodes enter or exit tree
-Allows more fine grained notifications (hence better performance) than using the global scene tree signals (node added and removed).
-Required for #55950

(cherry picked from commit fbd9599b04)
2022-02-11 09:50:58 +01:00
..
2d Backport CanvasLayer visibility 2022-02-11 01:00:35 +08:00
3d Fix RayCast{,2D}.clear_exceptions clears parent 2022-02-08 16:22:10 +08:00
animation Add editor vital redraws only option 2022-02-02 11:26:45 +00:00
audio Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
debugger Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
gui Backport FlowContainer 2022-02-11 14:48:40 +08:00
main Add a signal to notify when children nodes enter or exit tree 2022-02-11 09:50:58 +01:00
resources Backport FlowContainer 2022-02-11 14:48:40 +08:00
property_utils.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
property_utils.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_scene_types.cpp Backport FlowContainer 2022-02-11 14:48:40 +08:00
register_scene_types.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
scene_string_names.cpp Add a signal to notify when children nodes enter or exit tree 2022-02-11 09:50:58 +01:00
scene_string_names.h Add a signal to notify when children nodes enter or exit tree 2022-02-11 09:50:58 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00