virtualx-engine/scene
Rindbee e5bebbc9ff Fix unnecessary break when calculating the height of visible lines
This break causes the minsize to be smaller than expected, and then
the size keeps increasing by one line to cover all visible lines.
This can cause performance issues when there are many visible lines.
2023-05-20 23:04:20 +08:00
..
2d Merge pull request #77161 from AThousandShips/touch_texture_fix 2023-05-18 19:19:31 +02:00
3d Merge pull request #77194 from lyuma/pose_global_no_override 2023-05-18 18:55:00 +02:00
animation Allocate unique track_blends vector for animation states. 2023-05-18 20:02:43 +01:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Refresh filesystem when saving remote branch 2023-03-24 19:38:08 +01:00
gui Fix unnecessary break when calculating the height of visible lines 2023-05-20 23:04:20 +08:00
main Optimize threading-sensitive node data for single-threaded processing 2023-05-17 02:04:41 +02:00
resources Reworked Particle Turbulence - Rebased. 2023-05-17 14:25:21 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Rework Navigation Avoidance 2023-05-10 05:01:58 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00