.. |
3d
|
Merge pull request #92196 from lyuma/gltf_anim_library_import_as_bones
|
2024-05-23 08:59:13 +02:00 |
atlas_import_failed.xpm
|
|
|
audio_stream_import_settings.cpp
|
[Scene] Add SceneStringNames::pressed
|
2024-05-14 15:51:28 +02:00 |
audio_stream_import_settings.h
|
Organize existing code for editor plugins
|
2024-04-27 11:59:58 -07:00 |
dynamic_font_import_settings.cpp
|
[Scene] Add SceneStringNames::pressed
|
2024-05-14 15:51:28 +02:00 |
dynamic_font_import_settings.h
|
Rename ImportSettings dialogs to have "Dialog" in the name
|
2023-11-26 22:59:01 -06:00 |
editor_import_plugin.cpp
|
Allow EditorImportPlugin to override can_import_threaded()
|
2024-01-09 17:30:24 +01:00 |
editor_import_plugin.h
|
Allow EditorImportPlugin to override can_import_threaded()
|
2024-01-09 17:30:24 +01:00 |
resource_importer_bitmask.cpp
|
|
|
resource_importer_bitmask.h
|
|
|
resource_importer_bmfont.cpp
|
[Import] Add "skip file" import option to skip (and exclude from export) importable formats, auto set it for the images used by bitmap font.
|
2024-03-12 21:34:40 +02:00 |
resource_importer_bmfont.h
|
|
|
resource_importer_csv_translation.cpp
|
Fix crash when columns are skipped in csv translation
|
2024-03-16 23:26:06 +08:00 |
resource_importer_csv_translation.h
|
|
|
resource_importer_dynamic_font.cpp
|
[Font] Add option to disable embedded bitmaps loading.
|
2024-03-11 16:31:10 +02:00 |
resource_importer_dynamic_font.h
|
|
|
resource_importer_image.cpp
|
|
|
resource_importer_image.h
|
|
|
resource_importer_imagefont.cpp
|
Fixed decimal and hex ranges not working with image fonts
|
2024-05-13 21:18:13 +02:00 |
resource_importer_imagefont.h
|
[Font] Allow overriding advances, offsets and kerning in the ImageFont import settings. Fix bitmap font kerning override.
|
2024-02-13 18:49:47 +02:00 |
resource_importer_layered_texture.cpp
|
Register and cleanup resource importer singletons in a predictable way
|
2023-08-07 17:49:33 +02:00 |
resource_importer_layered_texture.h
|
Register and cleanup resource importer singletons in a predictable way
|
2023-08-07 17:49:33 +02:00 |
resource_importer_shader_file.cpp
|
Replace .bind(...).call_deferred() with .call_deferred(...)
|
2024-05-27 13:29:57 +02:00 |
resource_importer_shader_file.h
|
|
|
resource_importer_texture.cpp
|
Improve memory usage for image import and PortableCompressedTexture2D
|
2024-05-20 19:40:39 -04:00 |
resource_importer_texture.h
|
Register and cleanup resource importer singletons in a predictable way
|
2023-08-07 17:49:33 +02:00 |
resource_importer_texture_atlas.cpp
|
Allow configuring the maximum width for atlas import
|
2024-02-13 10:30:44 +01:00 |
resource_importer_texture_atlas.h
|
|
|
resource_importer_texture_settings.cpp
|
Check if the required texture format is imported in the export dialog
|
2023-06-20 10:58:34 -05:00 |
resource_importer_texture_settings.h
|
Check if the required texture format is imported in the export dialog
|
2023-06-20 10:58:34 -05:00 |
resource_importer_wav.cpp
|
Merge pull request #91014 from DeeJayLSP/qoa-wav-playback
|
2024-05-02 12:46:32 +02:00 |
resource_importer_wav.h
|
|
|
SCsub
|
Move 3D scene import classes to their own folder
|
2024-01-04 11:02:49 -06:00 |