4ce01a35be
The code to populate the input data for WebAssembly was incorrectly
overriding values when multiple touches were present due to wrong
indexing.
(cherry picked from commit
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.. | ||
audio.worklet.js | ||
library_godot_audio.js | ||
library_godot_display.js | ||
library_godot_fetch.js | ||
library_godot_input.js | ||
library_godot_javascript_singleton.js | ||
library_godot_os.js | ||
library_godot_runtime.js |