virtualx-engine/platform/windows
2020-05-13 10:33:32 +01:00
..
export Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
context_gl_windows.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
context_gl_windows.h Fix Vsync Via Compositor causing halved refresh rate when vsync is forced by the graphics driver 2020-01-15 16:04:23 -06:00
crash_handler_windows.cpp Windows: Appease capricious MSVC versions with moody headers 2020-04-26 22:27:04 +02:00
crash_handler_windows.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
detect.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
display_server_windows.cpp Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine 2020-05-10 13:13:54 +02:00
display_server_windows.h [Windows] Add support for the WinTab API for pen input. 2020-05-05 14:16:02 +03:00
godot.ico Make the Windows icon file smaller 2017-06-20 14:38:50 +02:00
godot.natvis Update natvis file to display Node class correctly in Visual Studio debugger 2019-10-29 10:24:29 +01:00
godot_res.rc PCK: Set VERSION_PATCH in header, factor out header magic 2020-01-06 13:13:17 +01:00
godot_windows.cpp Replace more occurrences of NULL with nullptr 2020-04-02 14:56:01 +02:00
joypad_windows.cpp Update game controller enums. 2020-05-13 10:33:32 +01:00
joypad_windows.h Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
key_mapping_windows.cpp Added mapping for KEY_MENU to VK_APPS (0x5d) so context menu's triggered by the keyboard menu button work 2020-05-08 11:22:21 +10:00
key_mapping_windows.h Rename scancode to keycode. 2020-02-25 12:30:33 +02:00
lang_table.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_windows.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
os_windows.h Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
platform_config.h Remove obsolete GLES3 backend 2020-02-13 10:36:44 +01:00
platform_windows_builders.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
vulkan_context_win.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
vulkan_context_win.h Separate DisplayServer from OS on Windows 2020-03-26 15:49:41 +01:00
windows_terminal_logger.cpp Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine 2020-05-10 13:13:54 +02:00
windows_terminal_logger.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00