.. |
a_star.cpp
|
Remove a cross include from a_star.cpp
|
2022-02-06 15:05:17 -07:00 |
a_star.h
|
Style: Remove inconsistently used @author docstrings
|
2022-01-04 20:42:50 +01:00 |
aabb.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
aabb.h
|
Float literals - fix main primitives to use .f
|
2022-02-10 18:43:19 +00:00 |
audio_frame.h
|
Fix integer vector mul/div operators and bindings.
|
2022-02-06 13:34:41 +01:00 |
basis.cpp
|
Float literals - fix main primitives to use real_t casting
|
2022-02-24 08:15:10 +00:00 |
basis.h
|
Core: Make all Variant math types structs
|
2022-02-04 16:48:24 +01:00 |
bvh.h
|
BVH - Sync BVH with 3.x
|
2022-02-04 16:51:21 +00:00 |
bvh_abb.h
|
BVH - Sync BVH with 3.x
|
2022-02-04 16:51:21 +00:00 |
bvh_cull.inc
|
Merge pull request #57630 from lawnjelly/bvh4_templated_checks
|
2022-03-04 23:29:38 +01:00 |
bvh_debug.inc
|
Merge pull request #57630 from lawnjelly/bvh4_templated_checks
|
2022-03-04 23:29:38 +01:00 |
bvh_integrity.inc
|
Dynamic BVH broadphase in 2D & 3D Godot Physics
|
2021-05-10 16:28:55 -07:00 |
bvh_logic.inc
|
BVH - Sync BVH with 3.x
|
2022-02-04 16:51:21 +00:00 |
bvh_misc.inc
|
BVH - Sync BVH with 3.x
|
2022-02-04 16:51:21 +00:00 |
bvh_pair.inc
|
BVH - Sync BVH with 3.x
|
2022-02-04 16:51:21 +00:00 |
bvh_public.inc
|
BVH - Sync BVH with 3.x
|
2022-02-04 16:51:21 +00:00 |
bvh_refit.inc
|
BVH - fix stale current_tree in deactivate function [4.x]
|
2021-05-29 18:03:43 +01:00 |
bvh_split.inc
|
BVH - Sync BVH with 3.x
|
2022-02-04 16:51:21 +00:00 |
bvh_structs.inc
|
BVH - Sync BVH with 3.x
|
2022-02-04 16:51:21 +00:00 |
bvh_tree.h
|
BVH - Sync BVH with 3.x
|
2022-02-04 16:51:21 +00:00 |
camera_matrix.cpp
|
Use is_zero_approx and fix spelling in CameraMatrix invert
|
2022-02-26 12:19:54 -06:00 |
camera_matrix.h
|
Core: Use forward declares for Vector3/Vector3i
|
2022-02-19 16:47:24 +01:00 |
color.cpp
|
Float literals - fix main primitives to use .f
|
2022-02-10 18:43:19 +00:00 |
color.h
|
Float literals - fix main primitives to use real_t casting
|
2022-02-24 08:15:10 +00:00 |
color_names.inc
|
Rename color constants (alternative)
|
2021-01-26 19:07:00 +03:00 |
convex_hull.cpp
|
Vectors: Use clear() and has().
|
2022-02-02 00:11:09 +05:45 |
convex_hull.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
delaunay_2d.h
|
Core: Move Vector2i to its own vector2i.h header
|
2022-02-04 16:32:21 +01:00 |
delaunay_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
disjoint_set.h
|
Style: Remove inconsistently used @author docstrings
|
2022-01-04 20:42:50 +01:00 |
dynamic_bvh.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
dynamic_bvh.h
|
Core: Make all Variant math types structs
|
2022-02-04 16:48:24 +01:00 |
expression.cpp
|
Merge pull request #57620 from Haydoggo/expression-exp-fix
|
2022-02-05 10:14:10 +01:00 |
expression.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
face3.cpp
|
Float literals - fix main primitives to use real_t casting
|
2022-02-24 08:15:10 +00:00 |
face3.h
|
Float literals - fix main primitives to use .f
|
2022-02-10 18:43:19 +00:00 |
geometry_2d.cpp
|
Float literals - fix main primitives to use real_t casting
|
2022-02-24 08:15:10 +00:00 |
geometry_2d.h
|
Float literals - fix main primitives to use real_t casting
|
2022-02-24 08:15:10 +00:00 |
geometry_3d.cpp
|
Float literals - fix main primitives to use real_t casting
|
2022-02-24 08:15:10 +00:00 |
geometry_3d.h
|
Float literals - fix main primitives to use real_t casting
|
2022-02-24 08:15:10 +00:00 |
math_defs.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
math_fieldwise.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
math_fieldwise.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
math_funcs.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
math_funcs.h
|
Float literals - fix main primitives to use real_t casting
|
2022-02-24 08:15:10 +00:00 |
octree.h
|
Style: Cleanup single-line blocks, semicolons, dead code
|
2022-02-16 14:06:29 +01:00 |
plane.cpp
|
Float literals - fix main primitives to use real_t casting
|
2022-02-24 08:15:10 +00:00 |
plane.h
|
Core: Make all Variant math types structs
|
2022-02-04 16:48:24 +01:00 |
quaternion.cpp
|
Float literals - fix main primitives to use real_t casting
|
2022-02-24 08:15:10 +00:00 |
quaternion.h
|
Float literals - fix main primitives to use real_t casting
|
2022-02-24 08:15:10 +00:00 |
quick_hull.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
quick_hull.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
random_number_generator.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
random_number_generator.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
random_pcg.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
random_pcg.h
|
Float literals - fix main primitives to use real_t casting
|
2022-02-24 08:15:10 +00:00 |
rect2.cpp
|
Core: Move Rect2i to its own rect2i.h header
|
2022-02-04 14:17:30 +01:00 |
rect2.h
|
Float literals - fix main primitives to use .f
|
2022-02-10 18:43:19 +00:00 |
rect2i.cpp
|
Core: Move Rect2i to its own rect2i.h header
|
2022-02-04 14:17:30 +01:00 |
rect2i.h
|
Core: Move Vector2i to its own vector2i.h header
|
2022-02-04 16:32:21 +01:00 |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-03-30 09:05:53 +02:00 |
static_raycaster.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
static_raycaster.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
transform_2d.cpp
|
Float literals - fix main primitives to use real_t casting
|
2022-02-24 08:15:10 +00:00 |
transform_2d.h
|
Core: Move Vector2i to its own vector2i.h header
|
2022-02-04 16:32:21 +01:00 |
transform_3d.cpp
|
Merge pull request #53684 from TokageItLab/orthogonal-mode
|
2022-01-05 16:05:40 +01:00 |
transform_3d.h
|
Core: Make all Variant math types structs
|
2022-02-04 16:48:24 +01:00 |
triangle_mesh.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
triangle_mesh.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
triangulate.cpp
|
Float literals - fix main primitives to use .f
|
2022-02-10 18:43:19 +00:00 |
triangulate.h
|
Core: Move Vector2i to its own vector2i.h header
|
2022-02-04 16:32:21 +01:00 |
vector2.cpp
|
Float literals - fix main primitives to use real_t casting
|
2022-02-24 08:15:10 +00:00 |
vector2.h
|
Float literals - fix main primitives to use .f
|
2022-02-10 18:43:19 +00:00 |
vector2i.cpp
|
Core: Move Vector2i to its own vector2i.h header
|
2022-02-04 16:32:21 +01:00 |
vector2i.h
|
Fix Vector2 and Vector2i coord access via operator[]
|
2022-02-09 09:17:17 +01:00 |
vector3.cpp
|
Float literals - fix main primitives to use real_t casting
|
2022-02-24 08:15:10 +00:00 |
vector3.h
|
Core: Use forward declares for Vector3/Vector3i
|
2022-02-19 16:47:24 +01:00 |
vector3i.cpp
|
Core: Use forward declares for Vector3/Vector3i
|
2022-02-19 16:47:24 +01:00 |
vector3i.h
|
Core: Use forward declares for Vector3/Vector3i
|
2022-02-19 16:47:24 +01:00 |