virtualx-engine/platform/android
Ruslan Mustakov ea7223d181 Set Android minSdkVersion to 18
It's the minimum version where GLES 3 API is available. It is already
the version Godot binary is compiled with for Android, but the config
files were not updated in time.
2017-09-20 11:49:46 +07:00
..
export Fix unused variable warnings 2017-09-08 15:03:53 +02:00
globals Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
java Make GDNative work on Android 2017-08-30 18:14:19 +07:00
android_native_app_glue.c GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
android_native_app_glue.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
AndroidManifest.xml.template Set Android minSdkVersion to 18 2017-09-20 11:49:46 +07:00
audio_driver_jandroid.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
audio_driver_jandroid.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
audio_driver_opensl.cpp Fix files header 2017-09-01 21:07:55 +07:00
audio_driver_opensl.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
build.gradle.template update gradle-android buildtool for master 2017-07-30 11:30:20 +07:00
cpu-features.c ran cppcheck, found unused variables 2015-09-16 15:35:30 -05:00
cpu-features.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
detect.py Make GDNative work on Android 2017-08-30 18:14:19 +07:00
dir_access_android.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
dir_access_android.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
dir_access_jandroid.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
dir_access_jandroid.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
file_access_android.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
file_access_android.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
file_access_jandroid.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
file_access_jandroid.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
godot_android.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
ifaddrs_android.cpp Minor code formatting in platform/android 2016-07-21 12:07:01 +02:00
ifaddrs_android.h Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
java_class_wrapper.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
java_class_wrapper.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
java_glue.cpp Make GDNative work on Android 2017-08-30 18:14:19 +07:00
java_glue.h Make GDNative work on Android 2017-08-30 18:14:19 +07:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_android.cpp Fix crash when no audio driver is available 2017-09-13 20:54:55 -03:00
os_android.h Dead code tells no tales 2017-08-27 22:13:45 +02:00
platform_config.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
power_android.cpp Fix enums bindings 2017-09-13 20:57:07 +03:00
power_android.h Fix enums bindings 2017-09-13 20:57:07 +03:00
run_icon.png Use custom native-run icons for Android and HTML5 2017-06-27 21:06:26 +02:00
SCsub Set Android minSdkVersion to 18 2017-09-20 11:49:46 +07:00
sign.sh Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
thread_jandroid.cpp Merge pull request #10552 from RandomShaper/improve-posix 2017-08-29 00:07:07 +02:00
thread_jandroid.h Merge pull request #10552 from RandomShaper/improve-posix 2017-08-29 00:07:07 +02:00