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canvas_item.compat.inc
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Extend CanvasItem::draw_circle() with filled, width, and antialiased options
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2024-05-02 10:42:24 +02:00 |
canvas_item.cpp
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Extend CanvasItem::draw_circle() with filled, width, and antialiased options
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2024-05-02 10:42:24 +02:00 |
canvas_item.h
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Extend CanvasItem::draw_circle() with filled, width, and antialiased options
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2024-05-02 10:42:24 +02:00 |
canvas_layer.cpp
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canvas_layer.h
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http_request.cpp
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Improve error reporting in the asset library and in related types
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2024-01-26 20:33:22 +01:00 |
http_request.h
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instance_placeholder.cpp
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instance_placeholder.h
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missing_node.cpp
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
missing_node.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
multiplayer_api.cpp
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[MP] Fix dead code doing unnecessary allocation
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2024-04-06 19:48:04 +02:00 |
multiplayer_api.h
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multiplayer_peer.cpp
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multiplayer_peer.h
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node.cpp
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Reduce and prevent unnecessary random-access to List
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2024-05-04 16:08:55 +02:00 |
node.h
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Expose is_part_of_edited_scene()
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2024-04-26 11:49:38 +02:00 |
resource_preloader.cpp
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Remove unnecessary assignments
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2023-12-13 11:06:26 -05:00 |
resource_preloader.h
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scene_tree.cpp
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Expose is_part_of_edited_scene()
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2024-04-26 11:49:38 +02:00 |
scene_tree.h
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Expose is_part_of_edited_scene()
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2024-04-26 11:49:38 +02:00 |
SCsub
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shader_globals_override.cpp
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Disable all 3D nodes, physics, and resources when compiling without 3D
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2024-03-11 01:00:55 -07:00 |
shader_globals_override.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
status_indicator.cpp
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[StatusIndicator] Add method to get indicator icon screen rect.
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2024-05-02 14:39:33 +03:00 |
status_indicator.h
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[StatusIndicator] Add method to get indicator icon screen rect.
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2024-05-02 14:39:33 +03:00 |
timer.cpp
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
timer.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
viewport.cpp
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[Core] Add LocalVector::has for convenience
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2024-05-06 18:03:37 +02:00 |
viewport.h
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Improvements to VRS/Foveated rendering
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2024-05-03 17:20:30 +10:00 |
window.compat.inc
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Fix some DEFVALs to use the right type
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2024-02-23 01:50:18 +01:00 |
window.cpp
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[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
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2024-05-02 10:31:13 +02:00 |
window.h
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[Window] Allow to override viewport and project settings and force use of native window.
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2024-03-04 23:06:27 +02:00 |