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editor
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Improve includes of EditorNode (and everything else)
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2023-04-07 18:59:49 +02:00 |
config.py
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godot_navigation_server.cpp
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Make navigation mesh edge connections optional
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2023-05-11 18:46:34 +02:00 |
godot_navigation_server.h
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Make navigation mesh edge connections optional
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2023-05-11 18:46:34 +02:00 |
nav_agent.cpp
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Rework Navigation Avoidance
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2023-05-10 05:01:58 +02:00 |
nav_agent.h
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Rework Navigation Avoidance
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2023-05-10 05:01:58 +02:00 |
nav_base.h
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Make navigation mesh edge connections optional
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2023-05-11 18:46:34 +02:00 |
nav_link.cpp
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Prevent unnecessary navigation map synchronizations
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2023-05-11 07:38:16 +02:00 |
nav_link.h
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Rename Navigation uses of 'location' to 'position'
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2023-01-26 18:19:03 +01:00 |
nav_map.cpp
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Make navigation mesh edge connections optional
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2023-05-11 18:46:34 +02:00 |
nav_map.h
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Make navigation mesh edge connections optional
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2023-05-11 18:46:34 +02:00 |
nav_obstacle.cpp
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Rework Navigation Avoidance
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2023-05-10 05:01:58 +02:00 |
nav_obstacle.h
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Rework Navigation Avoidance
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2023-05-10 05:01:58 +02:00 |
nav_region.cpp
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Make navigation mesh edge connections optional
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2023-05-11 18:46:34 +02:00 |
nav_region.h
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Make navigation mesh edge connections optional
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2023-05-11 18:46:34 +02:00 |
nav_rid.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
nav_utils.h
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Fix NavigationServer internals still using float instead of real_t
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2023-03-07 22:10:48 +01:00 |
navigation_mesh_generator.cpp
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Fix NavigationMesh baking for HeightMapShape
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2023-04-18 20:39:43 +02:00 |
navigation_mesh_generator.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
register_types.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
register_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
SCsub
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Rework Navigation Avoidance
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2023-05-10 05:01:58 +02:00 |