virtualx-engine/scene
Juan Linietsky b4969373b3 -HttpClient: ’Content-Length’ is added to httprequest if not provided in the headers and a body exists
-expressions in GDScript can take multiple lines if inside parenthesis (python-like)
-Added \ to force linebreaks to GDscript (python-like)
-added exclude objects from raycast
-fixed crashes
2014-04-05 18:50:09 -03:00
..
2d -HttpClient: ’Content-Length’ is added to httprequest if not provided in the headers and a body exists 2014-04-05 18:50:09 -03:00
3d -fixed bug importing skeletons 2014-02-23 10:35:05 -03:00
animation -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
audio GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
gui -Support for changing fonts 2014-04-05 12:39:30 -03:00
io -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
main -Support for changing fonts 2014-04-05 12:39:30 -03:00
resources fix atlas texture algo 2014-03-19 21:02:17 +08:00
register_scene_types.cpp -added kinematic body 2014-02-22 20:28:19 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_binds.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_binds.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub wtf 2014-02-19 18:09:52 -03:00