.. |
collada
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
doc
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
fileserver
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
icons
|
BuildSystem: generated files have .gen.extension
|
2017-06-25 07:55:01 +07:00 |
import
|
Ability to restart particle system with a function call
|
2017-06-25 08:01:50 -03:00 |
io_plugins
|
Complete changing of resource extensions
|
2017-06-16 15:42:18 -03:00 |
plugins
|
Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemaps
|
2017-06-26 22:47:26 +02:00 |
translations
|
i18n: Update template and sync translations
|
2017-06-25 14:19:51 +02:00 |
animation_editor.cpp
|
renamed all Rect2.pos to Rect2.position
|
2017-06-04 02:09:17 +02:00 |
animation_editor.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
array_property_edit.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
array_property_edit.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
asset_library_editor_plugin.cpp
|
Removal of Image from Variant, converted to a Resource.
|
2017-05-17 07:37:45 -03:00 |
asset_library_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
call_dialog.cpp
|
Rename [gs]et_pos to [gs]et_position for Controls
|
2017-04-10 08:27:34 +02:00 |
call_dialog.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
code_editor.cpp
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
code_editor.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
connections_dialog.cpp
|
Merge pull request #8631 from volzhs/editor-theme-custom
|
2017-05-20 07:16:11 +02:00 |
connections_dialog.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
create_dialog.cpp
|
Merge pull request #8968 from noshyaar/pr-bug2
|
2017-05-28 09:29:51 +02:00 |
create_dialog.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
dependency_editor.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
dependency_editor.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
doc_code_font.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
doc_font.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
doc_title_font.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_asset_installer.cpp
|
Rename Godot-specific resource extensions
|
2017-06-15 21:35:20 -03:00 |
editor_asset_installer.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_audio_buses.cpp
|
Fix: audio buses buttons hard to see if pressed or not
|
2017-06-07 19:38:03 +02:00 |
editor_audio_buses.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
editor_autoload_settings.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_autoload_settings.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_data.cpp
|
Enhance scene tabs
|
2017-06-16 13:21:05 +09:00 |
editor_data.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_dir_dialog.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_dir_dialog.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_export.cpp
|
Complete changing of resource extensions
|
2017-06-16 15:42:18 -03:00 |
editor_export.h
|
Fix template loading
|
2017-05-05 22:39:04 +02:00 |
editor_file_dialog.cpp
|
Make toggle between thumbnail and list for file dialog on editor
|
2017-06-14 23:00:39 +09:00 |
editor_file_dialog.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
editor_file_system.cpp
|
Fix EditorFileSystem duplicating root folder in new folders
|
2017-06-16 23:32:46 +03:00 |
editor_file_system.h
|
Fix EditorFileSystem duplicating root folder in new folders
|
2017-06-16 23:32:46 +03:00 |
editor_fonts.cpp
|
BuildSystem: generated files have .gen.extension
|
2017-06-25 07:55:01 +07:00 |
editor_fonts.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_help.cpp
|
BuildSystem: generated files have .gen.extension
|
2017-06-25 07:55:01 +07:00 |
editor_help.h
|
EditorHelp: Help>Class now switch to script editor
|
2017-05-31 23:54:54 +07:00 |
editor_icons.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_initialize_ssl.cpp
|
BuildSystem: generated files have .gen.extension
|
2017-06-25 07:55:01 +07:00 |
editor_initialize_ssl.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_log.cpp
|
New customizable editor theme
|
2017-05-09 17:46:54 +09:00 |
editor_log.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_name_dialog.cpp
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
editor_name_dialog.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
editor_node.cpp
|
Merge pull request #9304 from Noshyaar/pr-save
|
2017-06-26 23:29:39 +02:00 |
editor_node.h
|
EditorNode: enhance save/quit dialog
|
2017-06-27 03:04:47 +07:00 |
editor_path.cpp
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
editor_path.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
editor_plugin.cpp
|
EditorPlugin can request user inputs from editor 3d view
|
2017-06-12 17:55:15 +02:00 |
editor_plugin.h
|
EditorPlugin can request user inputs from editor 3d view
|
2017-06-12 17:55:15 +02:00 |
editor_plugin_settings.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_plugin_settings.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_profiler.cpp
|
InputEvent: Renamed "pos" property to "position"
|
2017-06-03 11:26:39 +02:00 |
editor_profiler.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
editor_reimport_dialog.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_reimport_dialog.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_resource_preview.cpp
|
-Restored multithread capability to VisualServer
|
2017-06-09 00:24:18 -03:00 |
editor_resource_preview.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_run.cpp
|
Fix network/debug/remote_port editor setting not working properly
|
2017-06-10 23:34:35 +02:00 |
editor_run.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_run_native.cpp
|
Removal of Image from Variant, converted to a Resource.
|
2017-05-17 07:37:45 -03:00 |
editor_run_native.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_run_script.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_run_script.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_scale.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_scale.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_settings.cpp
|
Merge pull request #9304 from Noshyaar/pr-save
|
2017-06-26 23:29:39 +02:00 |
editor_settings.h
|
Add ability to use custom script templates.
|
2017-06-13 20:03:08 +00:00 |
editor_sub_scene.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_sub_scene.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_themes.cpp
|
margins for item list
|
2017-06-26 13:45:36 -07:00 |
editor_themes.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
export_template_manager.cpp
|
Add a few missing copyright headers
|
2017-04-28 20:16:30 +02:00 |
export_template_manager.h
|
Add a few missing copyright headers
|
2017-04-28 20:16:30 +02:00 |
file_type_cache.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
file_type_cache.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
filesystem_dock.cpp
|
Merge pull request #8631 from volzhs/editor-theme-custom
|
2017-05-20 07:16:11 +02:00 |
filesystem_dock.h
|
Right-clicking a folder in the FileSystem panel now gives the option Show in file manager
|
2017-04-24 22:18:24 +02:00 |
groups_editor.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
groups_editor.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
import_dock.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
import_dock.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
inspector_dock.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
inspector_dock.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
multi_node_edit.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
multi_node_edit.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
node_dock.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
node_dock.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
output_strings.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
output_strings.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
pane_drag.cpp
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
pane_drag.h
|
Multiple 3D viewports are not operational.
|
2017-06-11 11:29:51 -03:00 |
progress_dialog.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
progress_dialog.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
project_export.cpp
|
Reimplement export module for OSX
|
2017-06-23 00:01:55 +10:00 |
project_export.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
project_manager.cpp
|
Automatically open new project after creating it in project manager.
|
2017-06-07 22:50:24 +01:00 |
project_manager.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
project_settings.cpp
|
Allow input mappings to be edited
|
2017-06-25 14:35:34 +03:00 |
project_settings.h
|
Allow input mappings to be edited
|
2017-06-25 14:35:34 +03:00 |
property_editor.cpp
|
Usability improvements for folding. Unfortunately SpatialMaterial broke compatibility.
|
2017-06-25 18:57:28 -03:00 |
property_editor.h
|
-Added folding to property editor, persistent on objects it edits
|
2017-06-25 17:31:22 -03:00 |
property_selector.cpp
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
property_selector.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
pvrtc_compress.cpp
|
Removal of Image from Variant, converted to a Resource.
|
2017-05-17 07:37:45 -03:00 |
pvrtc_compress.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
quick_open.cpp
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
quick_open.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
register_exporters.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
reparent_dialog.cpp
|
Rename [gs]et_pos to [gs]et_position for Controls
|
2017-04-10 08:27:34 +02:00 |
reparent_dialog.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
resources_dock.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
resources_dock.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
run_settings_dialog.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
run_settings_dialog.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
scene_tree_dock.cpp
|
Quick access list to subresources on RMB
|
2017-06-05 00:12:19 -03:00 |
scene_tree_dock.h
|
Quick access list to subresources on RMB
|
2017-06-05 00:12:19 -03:00 |
scene_tree_editor.cpp
|
renamed all Rect2.pos to Rect2.position
|
2017-06-04 02:09:17 +02:00 |
scene_tree_editor.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
script_create_dialog.cpp
|
Capitalize template names in script dialog.
|
2017-06-24 15:37:27 +02:00 |
script_create_dialog.h
|
Add ability to use custom script templates.
|
2017-06-13 20:03:08 +00:00 |
script_editor_debugger.cpp
|
Editor now shows error when debug port is in use
|
2017-06-10 23:34:24 +02:00 |
script_editor_debugger.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
SCsub
|
BuildSystem: generated files have .gen.extension
|
2017-06-25 07:55:01 +07:00 |
settings_config_dialog.cpp
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
settings_config_dialog.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
spatial_editor_gizmos.cpp
|
Godot 3.0 primitives as resources for use with MeshInstance
|
2017-06-16 21:40:23 +10:00 |
spatial_editor_gizmos.h
|
Godot 3.0 primitives as resources for use with MeshInstance
|
2017-06-16 21:40:23 +10:00 |