virtualx-engine/scene
Ranoller f26e9daab5 Make tilemap texture origin point top-left.
Fix https://github.com/godotengine/godot/issues/29487. In this commit: https://github.com/godotengine/godot/pull/28896 bad offset of textures and shapes was fixed, but a center of texture was added too, and this seems not dessired by default because breaks too much compatibility with demos and user projects. A future Check box for center texture can be added
2019-06-05 23:23:36 +02:00
..
2d Make tilemap texture origin point top-left. 2019-06-05 23:23:36 +02:00
3d Merge pull request #29299 from creikey/master 2019-05-31 09:51:05 +02:00
animation Fix some unincialised variables 2019-05-28 19:12:19 +02:00
audio Style: Fix issues with clang-format 8.0 2019-05-20 13:51:51 +02:00
gui Merge pull request #29469 from bojidar-bg/29446-graphnode-seperation 2019-06-04 22:37:55 +02:00
main Merge pull request #26942 from RandomShaper/fix-vp-issues 2019-05-30 18:31:15 +02:00
resources Merge pull request #29469 from bojidar-bg/29446-graphnode-seperation 2019-06-04 22:37:55 +02:00
register_scene_types.cpp added MultiMeshInstance2D node for using MultiMesh in 2D 2019-06-03 12:11:54 -07:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00