..
bind
style: Fix PEP8 whitespace issues in Python files
2016-11-01 00:35:16 +01:00
helper
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
io
style: Fix PEP8 whitespace issues in Python files
2016-11-01 00:35:16 +01:00
math
style: Fix PEP8 whitespace issues in Python files
2016-11-01 00:35:16 +01:00
os
style: Fix PEP8 whitespace issues in Python files
2016-11-01 00:35:16 +01:00
allocators.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
array.cpp
(Array) pop_front, pop_back return values
2016-09-11 17:37:21 +02:00
array.h
(Array) pop_front, pop_back return values
2016-09-11 17:37:21 +02:00
color.cpp
remove trailing whitespace
2016-03-09 00:00:52 +01:00
color.h
remove trailing whitespace
2016-03-09 00:00:52 +01:00
command_queue_mt.cpp
remove trailing whitespace
2016-03-09 00:00:52 +01:00
command_queue_mt.h
Add texture region support for stylebox render
2016-06-05 00:45:53 +08:00
compressed_translation.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
compressed_translation.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
core_string_names.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
core_string_names.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
dictionary.cpp
WIP visual scripting, not working yet but you can check out stuff
2016-08-02 19:11:05 -03:00
dictionary.h
WIP visual scripting, not working yet but you can check out stuff
2016-08-02 19:11:05 -03:00
dvector.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
dvector.h
Added slicing operation to DVector via DVector.subarray(int start,int end) method.
2016-07-23 12:52:41 -07:00
error_list.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
error_macros.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
error_macros.h
remove trailing whitespace
2016-03-09 00:00:52 +01:00
event_queue.cpp
Fix style bug in event queue
2016-06-28 08:00:33 +02:00
event_queue.h
remove trailing whitespace
2016-03-09 00:00:52 +01:00
func_ref.cpp
Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C#
2016-09-07 19:39:57 -03:00
func_ref.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
global_constants.cpp
-All variables from script are visible through get_property_list(), not just those with export()
2016-06-11 18:34:49 -03:00
global_constants.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
globals.cpp
Properly handle absolute paths in Globals::localize_path
2016-10-13 11:51:38 +02:00
globals.h
Several all around fixes to visual scripting (in the process of creating demos)
2016-08-28 20:59:01 -03:00
hash_map.h
remove trailing whitespace
2016-03-09 00:00:52 +01:00
hashfuncs.h
Fixes hash float negative 0 problem
2016-10-12 21:24:07 +02:00
hq2x.cpp
Fixed HQ2x compiler warnings
2016-07-05 16:52:31 +02:00
hq2x.h
Finalized DynamicFont implementation
2016-05-29 11:37:52 -03:00
image.cpp
Fix some warnings about unhandled switch cases
2016-08-13 13:21:35 +02:00
image.h
Finalized DynamicFont implementation
2016-05-29 11:37:52 -03:00
image_quantize.cpp
Remove unused variables (fourth pass) + dead code
2016-07-08 16:47:55 +02:00
input_map.cpp
Fix input action pressed state not changing for quick joystick movements.
2016-09-15 19:30:35 +02:00
input_map.h
Fix input action pressed state not changing for quick joystick movements.
2016-09-15 19:30:35 +02:00
int_types.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
list.h
remove trailing whitespace
2016-03-09 00:00:52 +01:00
make_binders.py
style: Fix PEP8 blank lines issues in Python files
2016-11-01 00:35:16 +01:00
map.h
remove trailing whitespace
2016-03-09 00:00:52 +01:00
message_queue.cpp
fix bug in reporting of message queue size
2016-06-27 19:07:58 -03:00
message_queue.h
-make signals throw an error when target method is not found, fixes #2036
2016-01-04 09:35:21 -03:00
method_bind.cpp
WIP visual scripting, not working yet but you can check out stuff
2016-08-02 19:11:05 -03:00
method_bind.h
Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C#
2016-09-07 19:39:57 -03:00
method_ptrcall.h
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration.
2016-06-22 23:13:41 -03:00
object.cpp
Throw error when trying to emit a non-existing signal.
2016-09-25 19:26:01 +02:00
object.h
More visual script work
2016-08-25 17:45:20 -03:00
object_type_db.cpp
Added API version and hashing to ObjectTypeDB
2016-09-14 19:37:37 -03:00
object_type_db.h
Added API version and hashing to ObjectTypeDB
2016-09-14 19:37:37 -03:00
packed_data_container.cpp
remove trailing whitespace
2016-03-09 00:00:52 +01:00
packed_data_container.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
pair.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
path_db.cpp
-High Level protocol optimization (should be smaller)
2016-08-22 01:19:24 -03:00
path_db.h
Fixed properly not save signals that already exist in their base scenes, closes #5656
2016-07-19 21:26:12 -03:00
path_remap.cpp
Do a second stage remap, so it considers translation first, atlas second, closes #5147
2016-06-29 10:18:46 -03:00
path_remap.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
pool_allocator.cpp
Remove unused variables (fourth pass) + dead code
2016-07-08 16:47:55 +02:00
pool_allocator.h
remove trailing whitespace
2016-03-09 00:00:52 +01:00
print_string.cpp
Removed lots of prints
2016-06-18 18:01:06 -05:00
print_string.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
profile_clock.cpp
First version of Profiler
2016-05-21 21:18:16 -03:00
profile_clock.h
First version of Profiler
2016-05-21 21:18:16 -03:00
ref_ptr.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
ref_ptr.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
reference.cpp
Better support in ScriptLanguage for GC based scripts
2016-06-21 19:36:22 -03:00
reference.h
changed way to return reference
2016-06-24 20:06:07 -03:00
register_core_types.cpp
PCKPacker: moved from tools into core, fixes #4129
2016-10-01 22:07:07 +02:00
register_core_types.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
resource.cpp
Remove some noisy debug prints
2016-07-17 18:25:21 +02:00
resource.h
Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059 .
2016-06-27 13:17:20 -03:00
rid.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
rid.h
remove trailing whitespace
2016-03-09 00:00:52 +01:00
ring_buffer.h
remove trailing whitespace
2016-03-09 00:00:52 +01:00
safe_refcount.cpp
remove trailing whitespace
2016-03-09 00:00:52 +01:00
safe_refcount.h
remove trailing whitespace
2016-03-09 00:00:52 +01:00
script_debugger_local.cpp
First version of Profiler
2016-05-21 21:18:16 -03:00
script_debugger_local.h
First version of Profiler
2016-05-21 21:18:16 -03:00
script_debugger_remote.cpp
Merge pull request #6479 from RandomShaper/improve-debug-focus
2016-10-03 11:36:01 +02:00
script_debugger_remote.h
Ability to reload scripts on running game
2016-06-01 20:31:42 -03:00
script_language.cpp
More visual script work
2016-08-25 17:45:20 -03:00
script_language.h
Do ctrl-click on any code identifier to go to definiton or help page.
2016-09-12 10:53:31 -03:00
SCsub
style: Various other PEP8 fixes in Python files
2016-11-01 00:35:16 +01:00
self_list.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
set.h
remove trailing whitespace
2016-03-09 00:00:52 +01:00
simple_type.h
remove trailing whitespace
2016-03-09 00:00:52 +01:00
sort.h
remove trailing whitespace
2016-03-09 00:00:52 +01:00
string_db.cpp
-High Level protocol optimization (should be smaller)
2016-08-22 01:19:24 -03:00
string_db.h
remove trailing whitespace
2016-03-09 00:00:52 +01:00
translation.cpp
Fix locale for macOS-style locales
2016-10-27 07:29:00 -05:00
translation.h
Modified editor strings to be translatable in the future
2016-05-03 22:25:37 -03:00
typedefs.h
Cleaner way to enable ptrcall
2016-06-26 11:59:25 -03:00
ucaps.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
undo_redo.cpp
Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C#
2016-09-07 19:39:57 -03:00
undo_redo.h
Implemented UndoRedo mergeable modes
2016-08-17 17:14:51 -03:00
ustring.cpp
added implementation of is_valid_ip_address()
2016-10-20 09:58:00 -03:00
ustring.h
added implementation of is_valid_ip_address()
2016-10-20 09:58:00 -03:00
variant.cpp
fixes #6331 , Variant::can_convert
2016-10-04 15:58:12 +02:00
variant.h
Basic type constants for visual script
2016-09-02 02:13:12 -03:00
variant_call.cpp
adding ipv6
2016-10-18 18:53:18 -03:00
variant_construct_string.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
variant_op.cpp
fix string iterator
2016-08-26 10:42:01 +03:00
variant_parser.cpp
Use int instead of int32_t for Vectors
2016-10-06 16:51:19 -04:00
variant_parser.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
vector.h
Add 'from' argument to Array.find()
2016-06-10 15:43:07 -03:00
vmap.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
vset.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00