virtualx-engine/modules/fbx/data
2020-11-03 22:53:46 +01:00
..
fbx_anim_container.h Rewrite FBX Importer to convert directly to Godot scene format 2020-10-30 15:59:19 +00:00
fbx_bone.cpp FBX fix unskinned bones not being in the Ref<Skin> causing the rasteriser to error 2020-11-03 18:23:52 +00:00
fbx_bone.h Rewrite FBX Importer to convert directly to Godot scene format 2020-10-30 15:59:19 +00:00
fbx_material.cpp Rewrite FBX Importer to convert directly to Godot scene format 2020-10-30 15:59:19 +00:00
fbx_material.h Rewrite FBX Importer to convert directly to Godot scene format 2020-10-30 15:59:19 +00:00
fbx_mesh_data.cpp FBX respect mesh compression flags 2020-11-03 20:06:58 +00:00
fbx_mesh_data.h FBX respect mesh compression flags 2020-11-03 20:06:58 +00:00
fbx_node.h Rewrite FBX Importer to convert directly to Godot scene format 2020-10-30 15:59:19 +00:00
fbx_skeleton.cpp Rewrite FBX Importer to convert directly to Godot scene format 2020-10-30 15:59:19 +00:00
fbx_skeleton.h Rewrite FBX Importer to convert directly to Godot scene format 2020-10-30 15:59:19 +00:00
import_state.h Rewrite FBX Importer to convert directly to Godot scene format 2020-10-30 15:59:19 +00:00
model_abstraction.h Rewrite FBX Importer to convert directly to Godot scene format 2020-10-30 15:59:19 +00:00
pivot_transform.cpp Rewrite FBX Importer to convert directly to Godot scene format 2020-10-30 15:59:19 +00:00
pivot_transform.h Rewrite FBX Importer to convert directly to Godot scene format 2020-10-30 15:59:19 +00:00