virtualx-engine/platform/osx
Christopher Davis f19bab5165 platform: Update metadata for export platforms
Updates the logos of for macOS, Android, and iOS.

Addresses https://github.com/godotengine/godot-proposals/issues/1161

(cherry picked from commit 41d8c0c818)
2020-08-14 00:32:05 +02:00
..
export [macOS export] Set correct external file attributes (Unix mode), and creation time. 2020-07-03 13:17:57 +02:00
crash_handler_osx.h
crash_handler_osx.mm
detect.py SCons: Remove unused DEBUG_MEMORY_ENABLED define 2020-07-24 10:31:57 +02:00
dir_access_osx.h
dir_access_osx.mm
godot_main_osx.mm
joypad_osx.cpp
joypad_osx.h
logo.png platform: Update metadata for export platforms 2020-08-14 00:32:05 +02:00
os_osx.h [macOS, 3.2] Implement seamless display scaling. 2020-07-07 22:54:33 +03:00
os_osx.mm [macOS] Refocus last key window after DisplayServer::alert is closed. 2020-07-28 00:45:06 +02:00
platform_config.h
platform_osx_builders.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
power_osx.cpp
power_osx.h
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
semaphore_osx.cpp
semaphore_osx.h